Hi everyone!
While last Alliance prototype update was focused on improving balance, performance, and enemy behavior based on your feedback, this update is more focused on contents. We’ve been working on a number of things, and we’re excited to finally share some of them with you! We have quite a few things for you to play around with and test, and you’ll also see a work in progress first version of the world map and progression. As you’ll see, it’s not fully functional yet, but it’s for you to get a first glimpse of the direction we’re taking.
We’ll be hosting another group test session this Saturday, 12.19.15, at 1pm EST, and we’ll send another survey your way after the test session to collect feedback. In the meantime, if you have questions or issues with the update, you can also email us at feedback@musegames.com.
And if you haven’t pre-order Alliance yet, you can do that on the Humble Store. Thanks for supporting us! Continue reading “Guns of Icarus Alliance 1.4.5 Release Notes”