The Measure of a Map

There’s a map floating around that some enterprising ludic cartographer made showing the comparative sizes of a few particularly expansive game worlds. You may have seen it — it ranges all the way from Grand Theft Auto III at about three square miles to Elder Scrolls II: Daggerfall at 62,394 square miles. That’s a lotta land.

(click for full size/source)

I’ll hold off on revealing precise figures just now, but let’s just say that on that list, the map of Guns of Icarus Online should fall somewhere in between Fuel and Guild Wars: Nightfall, which is a pretty sizable chunk of real estate.

Of course, this isn’t a world that you’ll explore by crossing every inch on foot. This is a world designed to experienced by airship, so the land must be as big and boundless as the sky. The real map of the world is the network of trade routes, the flight paths that all airships follow from town to town.

In the first Guns of Icarus game, on the journey from Paritus to Faberia, Gabriel ranged over a region of roughly 1000 square miles which he described simply as “the Wastes.”

Gabriel's map of the Wastes

For the first time, here’s a peek at how that region, known as the Burren, looks almost a century on.

Map of the Burren

And here’s that region as a portion of the overall map.

Here There Be Pirates

As you can see, there’s a lot more territory left to be uncovered, from the icy wastes of Firnfeld in the north to the howling Vastness in the south to the mysterious island to the east.

In future installments, we’ll reveal a bit more of the lands that lie beyond the Burren. Stay tuned.