The War begins

The War begins

Welcome to your Open Alpha Announcement and Survival guide!

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From August 1st to August 8th, ALL owners of the current Guns of Icarus Online will get to preview the PvE Guns of Icarus Alliance in our Open Alpha.

Everyone who pre-orders before August 8th will receive an exclusive badge for supporting us, this will include all kickstarter backers and previous pre-orders.  You can pre-order right now by following this link.

What can you expect in Alliance Open Alpha? Follow the jump to find out!

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The skies will darker with bosses and new players!

The skies will darker with bosses and new players!

Hello everyone,

The event we’ve been talking about for the past couple weeks, the open alpha has a date!  August 1st will be the start of the open alpha week.  We’ll have more information coming up soon. Also Alliance won an award for Best 3D Graphics in the 2016 Intel Level Up Game Dev Contest!

As always we’ll be talking about the open alpha, new updates, and answering questions at 3 pm on twitch.tv/gunsoficarus. Stop by, enjoy the rambling, and learn Icarus secrets!

Follow the jump for our player of the week! Continue reading

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What some of us stare at daily

What some of us stare at daily

Hello Everyone,

Unity 5 is in full force and you can see Guns of Icarus on Unity 5 in our dev app. We’re testing it for bugs and issues that the new engine upgrade introduced. Also be sure to try fighting against our new AI pilots!

We’ll be talking about unity 5 and the upcoming open alpha today at 3 pm eastern at twitch.tv/gunsoficarus. Come ask us about it, other things, and hear us ramble and get off topic!

Follow the jump to see what some of the team is working on and our player of the week. Continue reading

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New map in the new engine!

New map in the new engine!

Hey everyone,

First and foremost, apologies again for no fireside. There were net issue which should hopefully be fixed up for next week. We will still be running testing over the weekend so we hope to see you there! Unity 5 is live on the dev app and we need your computers and eyes!

Check out what we’ve been working on and our player of the week after the jump: Continue reading

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Our process for map making

Our process for map making

Hello everyone,

A long slow clap for the beautiful gif above from Tim, our art director. This should show an outline of the process that goes into all of our maps.  We’re coming up to the final week for the “Why We Fly” video event, please send in your submissions so you can get exclusive titles that will NEVER be given out again!

Our apologies for last week’s stream being missed. We had a pressing press engagement that ran long, but we’re back this week! We’re be at twitch.tv/gunsoficarus at 3 pm eastern talking about the hotfix and upcoming Open Alpha that’s in the works!

Follow the jump to see what we’ve been working on and our player of the week! Continue reading

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balloon horde bug

Trying out a new ambush mode, but the AI jumped us with over 100 objectives!

Hello everyone,

We’ve been testing out a lot of new ideas all through the week. Ambush, Skyball, and new VIP changes are being worked on right now. With all the work both Skyball and the VIP changes are ready to get dirty and have players run though them. You can find their testing through the Experimental Crew. We’d love everyone to show up and let us know what you think of what we’re working on.

As always we’ll be live at 3 pm eastern at twitch.tv/gunsoficarus to talk about these changes and new game modes live.  Come ask questions, be a part of exclusive events and rewards, and join in the community experience!

Don’t forget the “Why We Fly” Video event is live! Exclusive titles and a chance to be one of the faces of Guns of Icarus is up for grabs!

Follow the jump to see what the team has been working on and the player of the week. Continue reading

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Why do you choose to fly in these bullet riddled skies?

Hello Everyone,
We’re creating a video of the best part of our game: the community! All you have to do is send footage of yourself or of you playing in one of the listed situations.  Everyone who sends in footage will receive an exclusive title reward: Evangelist. If you do one for every situation you will receive a second exclusive title: World Bearer.

The videos that make the cut will be edited together into a community “Why we fly” video. We truly appreciate the time our players put in and want to show them off to the world!

Send your entries to feedback@musegames.com, please have the subject line read “Why we fly” and include your in-game name. Contest submissions will be accepted up until July 1st

Situations:
You can send in footage for one or all of these situations. These help us put a theme to the video and make editing and categorizing much easier. Examples are included for each of these. Feel free to take artistic license with any of these ideas. Videos can use webcam, in-game, related media, or any combination. Feel free to let your creative side flare!

There is no time requirement or limit for these videos.

Why I fly: A video with a description of why you love guns of Icarus.

Favorite Gameplay moment: Some gameplay (Can be of yourself or someone else) with commentary (either taken in the moment or added after.)

My faction: Announce your faction, it’s up to you if you want to include your reasoning.

Favorite Ship: Announce your favorite ship, it’s up to you if you want to include your reasoning.

Here are some simple examples:
My Faction
Favorite Ship

Follow the jump if you need help with how to record. Continue reading

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