Mayday Friday “Pax Recovered, Alpha Discovered”

Hello everyone,

We’re back on the swing of things after TWO major events. First is PAX, you can watch the set up for the event above (more footage incoming later) and we are officially in ALPHA!

We’ll be talking about these events and more at twitch.tv/gunsoficarus at 3 pm eastern. If you’d like a chance to talk to the lead designer live, join in!

Follow the jump to learn about “Seven Deadly Ship” and “Spread your Wings” two Guns of Icarus Events  and our player of the week. Continue reading “Mayday Friday “Pax Recovered, Alpha Discovered””

Guns of Icarus 1.4.6 Alliance Release Notes

Faction Screen

Hello Everyone,
We are officially in Alpha now! This means a huge batch of content and first iterations of major systems for you to test out and give feedback on. Below you’ll see notes on everything from a new map to the first take on Alliance World Progression!

For Alpha, we have increased the viability of single ship and single pilot games, and we will expand regular group testing sessions beyond every Saturday at 12 pm EST. Stay tuned in the coming days for announcement of more days and times. If you have questions or issues with the update, you can always email us at feedback@musegames.com.

If you haven’t pre-ordered Alliance yet, you can now do it through Steam! Thank you so much for your support!

Once you pre-order, just send us an email at feedback@musegames.com. We’ll give you a code to join us in the prototype, and you can have an exclusive first look at everything yourself and give us feedback!

New Contents Continue reading “Guns of Icarus 1.4.6 Alliance Release Notes”

Mayday Friday “Super PAX, the fun ones, not the political ones”

arashiCloud-Breaker1
Move over bonefish, the Arashi are upgrading

It’s the week before pax and all through Muse.
Not a dev was sleeping, especially not those who schedule press interviews.
Others were working on fitting the alpha into a USB with care
In hopes that everything would work on first try when they got there
With computers tucked in all tight in the back of a van
Devs were on their way, rocking out to Dvořák’s 9th symphony in a four door sedan.

To be the first to hear about our plans for PAX and get to ask about the upcoming alpha, join us for our weekly dev fireside chat at twitch.tv/gunsoficarus. We’ll be taking questions and talking about the massive push into alpha coming to a con and computer near you!

Follow the jump to see what the team has been working on and our player of the week! Continue reading “Mayday Friday “Super PAX, the fun ones, not the political ones””

Mayday Friday “Revamped by Popular Demand and Threat”

So much violence has happened and will happen for this little square of land.

Hello everyone,

We’re excited about a lot of upcoming things. We have PAx East coming up where we’ll be showing off a mountain of new content which will make its way into the player prototype shortly after and just as exciting is the revamp of balance testing a procedure.

As always we’ll be talking about this and more on twitch.tv/gunsoficarus  at 3 pm eastern as well as taking your questions live!

Follow the jump to see the balance revamp, what the team has been working on, and our player of the week. Continue reading “Mayday Friday “Revamped by Popular Demand and Threat””

Mayday Friday “Would you believe news that comes out today?”

An amazingly player, atrujedi, made this for us. I bring it up for no reason.
An amazingly player, Atruejedi, made this for us. I bring it up for no reason.

Hello Everyone

And happy April 1st. As you may know, this is classically a day for pranks and tomfoolery. On that note, the patch that went out today has no gameplay changes.

Beyond that though we’ll be talking about Guns of Icarus and Alliance while answering your questions at twitch.tv/gunsoficarus at 3 pm eastern. Can’t wait to see everyone there and get to hang for an hour!

Going to be a short update today, because news on April 1st is always a frustrating prospect. So last and never least, our player of the week!
DiemExDei, who will receive a free muse-made item of their choice!
They have apparently been sharing their musical talent and many players have enjoyed.
“Great at piano!”
“Sweet Toons”
“Playing INSANE LIVE MUSIC!”

Mayday Friday “Balance is Dead, Long Live Balance”

New balance has been a gas
New balance has been a gas

Hello everyone,

This week represents the first week of “when push comes to shove” and its subsequent hotfix being live.  It’s been a tough process and we’ve definitely had a good long look at our process and we’ve got some plans for the next round to make it smoother. We wanted to take another moment to thank our testers, their great ideas and feedback, and most importantly for putting up with us as we tried out this rapid pace testing. We learned a lot some thing from the experience and some because they were yelled at us.

As always we’ll be talking balance, alliance, and answering every question about Guns live at twitch.tv/gunsoficarus at 3 pm Eastern.

Follow the jump to hear about what everyone’s been working on and our player of the week! Continue reading “Mayday Friday “Balance is Dead, Long Live Balance””

The Troubadour Winner has been decided!

The Troubadors have made their mark!
The Troubadours have made their mark!

Hello Everyone,

A big thank you to everyone who sent in their cover of the our intro song and for the few unique and special songs specially made by our players.

It was a tough call, but the winner is Savvey. The guitar cover was something that floored us at the office. For if this song made it into our soundtrack unfortantly our master of sound is out of the office for the week, but we will be working with Savvey to see any ways we can show off his cover.

There were some very strong contenders from kazoo to a new composition about Paritan Rumble.

You can find all the tracks here. (Temporarily)

Honorable mention to the Skywhale cover.

Thank you so much everyone for participating!

 

Mayday Friday “OMG this GDC”

Lights... Guns... ACTION!
Lights… Guns… ACTION!

Hello everyone,

Now that we’re past our teenage texting title we can get into the nitty gritty of this weeks update. We’ll have some finished balance notes coming out soon and into the game, but for now you can hear it and have all your questions answered first at 3 pm eastern at twitch.tv/gunsoficarus.

In massive news though. Guns of Icarus Alliance Pre-order is on Steam! This is a massive step and we’re really excited to be moving closer to a full release. As always if you send in your purchase information to feedback@musegames.com you can get early access to the prototype.

Follow the jump for what the team has been working on and our player of the week! Continue reading “Mayday Friday “OMG this GDC””

Mayday Friday “Finals in the Muse Office (balance testing)”

Unity 4 lightmapping sat on a wall, Unity 5 made it have a great fall, and now all the Alex is putting it back together again.
Unity 4 lightmapping sat on a wall, Unity 5 made it have a great fall, and now all the Alex is putting it back together again.

Hello everyone,

We’ve been hard at work in the office with everyone’s feedback on our massive changes for “When Ambush Comes to Shove.” We’ve made a lot of progress and we think we have it right this time. To be a part of the (possibly) final balance testing follow this link.

As always we’ll be live at twitch.tv/gunsoficarus talking about balance, alliance, and answering every question you bring up at 3 pm eastern.

To see what the team has been working on and the player of the week, follow the jump! Continue reading “Mayday Friday “Finals in the Muse Office (balance testing)””

Guns of Icarus 1.4.5B Alliance Release Notes

Hi everyone!

In this new update, we’re excited to unveil another big batch of new and major things for your testing enjoyment! In addition to a new map in the retrieve mode family, we’ve also added a new faction ship and 2 more faction weapons. Another major system added is dynamic weather and time of day effects that vary across different map climates. Bases are now more threatening, with defenses and a more dynamic weak point design.

We’re now hosting regular group test sessions every Saturday at 12pm EST, and we’ll be collecting feedback afterwards. If you have questions or issues with the update, you can always email us at feedback@musegames.com.

If you haven’t pre-order Alliance yet, you can do that on the Humble Store, and we’re working on getting pre-order up on Steam as well. Thanks for supporting us!

Once you pre-order, just send us an email at feedback@musegames.com. We’ll give you a code to join us in the prototype, and you can have an exclusive first look at everything yourself and give us feedback!

Follow the jump to see everything we’ve added!

Continue reading “Guns of Icarus 1.4.5B Alliance Release Notes”