You’re Special and Now You Have the Abilities To Prove It!
Like specials, especially super violent ones?
In the heat of combat and in the most dire of situations, every player, every crew member, would have the chance to be the hero and save the day. In Guns of Icarus Alliance, you can unlock and equip special abilities as you gain personal progression. Once you earn them, you can unleash them in any mission. To name of few of the awesome powers you get to unlock use via player progression:
Oversurge Ram Ability Speed forward with a massive surge and demolish enemy ships with a powerful ram. Take reduced damage as you shred your foes!
Air Horn Draw attention from all the enemies around, saving vital objectives and valued allies. Extremely valuable for clutch situations to change the enemy forces’ plan.
Cataclysm Rounds Double your damage and blow apart your enemies in a concentrated volley. Now’s your chance to focus fire and cause extreme damage.
Static Turret Deploy a weapons turret that demands enemy attentions and puts out damage. Nows your chance to even the odds with your own deployable weapons platform.
The Factions Fight!
Choose your side
The battle is being waged right now! As soon as you turn on Guns of Icarus Alliance, you are taking your first step into a war that spans a million players. Take your time to choose your side from the scheming Merchants to the scientific Angleans, honorable Baronies, or ecological Chaladons.
Each side has different objectives and provides a different challenge on the map. You’ll need to get your resources, take control of the map, and conquer the world!
Complete Contents List:
Ships:
Unlockable through faction progression/reputation.
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Baronite Crusader: It supports 2 heavy and 4 light weapons onboard and great for broadsides.
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Chaladonian Shrike: If features a streamlined layout capable of carrying 2 heavy and 2 light weapons. It is also maneuverable and versatile.
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Mercantile Magnate: It supports 2 heavy and 4 light weapons and can charge or broadside.
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Anglean Corsair: It is a hulking beast of a ship carrying 3 heavy and 3 light weapons. It is highly durable and powerful but with a more complex layout.
Weapons:
Unlockable through faction progression/reputation.
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Kalakuta Gas Mortar (Chaladonian): Capable to disable multiple enemies in a suffocating cloud. Mouse to fire, then right mouse to detonate the cloud at anytime.
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Aten Lens Array (Mercantile): Hold down mouse to fire it. The longer you can train and sustain fire on a target, the more damage it does. Once you start firing though, the gun is locked into place, so you’ll need to communicate with your pilot in order to deal maximum damage.
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Februus Weaponized Coil (Anglean): It is capable of turning multiple ships’ components to slag. If there’s a cluster of enemy ships or planes nearby, the lightning from the coil would strike a primary target and then scatter to hit multiple components and targets.
Game Modes:
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Infiltration (2-4 ships): In this asymmetric game mode, one ship is designated as the VIP, and it CANNOT die! If the team can escort the VIP ship to infiltrate and destroy all the enemy outposts and then escape at the end, it wins. If the VIP dies, the match is lost.
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Defense (1-4 ships): Go out into enemy territory to destroy 3 enemy advance drills while keeping your base alive against enemy assaults. After all 3 enemy drills are destroyed, then survival against the final onslaught for 5 minutes for victory. If the your base is destroyed at any point? Defeat.
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Assault (1-4 ships): Locate and destroy enemy outposts and a final base (3 objectives total) for victory. The entire team shares a pool of lives, and if that runs out the match is lost.
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Search & Destroy (1-4 ships): There are 5 waves and an objective to complete for each wave. Complete them all to win. The entire team shares a pool of lives, and if that runs out the match is lost. Beware of the boss!
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Intercept (2-4 ships): Chase down the enemy convoy ships that are carrying cargos before they destroy all your outposts. Grab the cargo that you wrestled from them and deposit the cargo back at any of your outpost. Deposit all the cargos to win. If the enemies destroy all your outposts, the match is lost.
Maps:
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Defense: Devil’s Eye, Voyager’s Cove
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Search & Destroy: Drowning Wastes, Burning Valley
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Assault: Parous Glen, Seas of Alleron
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Intercept: Thornholt Crest, Oblivion Approach
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Infiltration: Blood Narrows
Special Abilities:
These are unlocked through player personal progression:
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Piloting:
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Oversurge Ram: Remove engine safety mechanisms for an intense boost in forward speed causing your ship to slice through unarmored enemies like a hot knife through butter while taking less damage yourself.
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Engine Stabilization: Install temporary stabilizers on engines that repairs them over time for 15s.
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Tar Bomb: Unleash a plume of highly caustic gases behind you to damage enemies.
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Air Horn: Draw aggro from enemies, except for highly determined convoys, within 500m radius, for 2 min.
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Enhanced Envelope: Balloon will heal over time, resist flechette and fire damage, and have reduce vertical drag and increased vertical speed.
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Rushing Drift: Ship will gain increased movement abilities to help travers great distances and side drift around enemies at the cost of less fine control.
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Gunning:
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Concussive Blast: Unleash supercharged balloon gases in the direction you are looking to push enemies that are within 600m back with extreme force.
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Proximal Detonation: Reload all weapons with specially outfitted rounds that have 3x AoE burst size and will automatically detonate when near an enemy. Shoot into groups for maximal effect.
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Cataclysm Rounds: Engage auxiliary power to all guns and double their damage output for 18s.
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Lightning Draw: Activate rigged ship mechanics to quickly reload all guns with 75% increased clip size.
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Mine Ejection: Hoarded mines are hurled out from the ship in the direction you look at, 400m away. Mines will automatically detonate after 2m.
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Gigaton Blast: Deploy devastating fiery burst that will melt the armor of enemies that are in your line of sight and within 500m of your ship.
Engineering:
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Component Disruption: Unleash a massive energy burst in the direction you’re looking that will disable the components of enemies within 600m.
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Salvo Neutralizer: Generate a field in the direction that you are looking that will neutralize all incoming fire and prevent harm to the ship for 60s.
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Static Turret: Deploy an unmoving weapons platform in the direction you’re looking that will target enemies. Drone will last for 90s.
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Combustion Dampener: Release fire dousing chemicals from rigged valves to extinguish all fires, and apply fire immunity and 15% damage reduction to all components for 30s.
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Mechanized Rebuild: Engage special machinery to instantaneously rebuild all components and repair them for 375 health over 30s.
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Advanced Dynabuff: Special machinery automatically applies standard, but 15% more powerful, Dynabuff enhancement to all components for 2m.
Player Progression:
Players will be able to unlock all new powerful Special Abilities to use in Alliance via the Old Dog achievement tracks. We know that dealing with hordes of enemies is a new and exhilarating experience that will put you on the edge of your seat, so we created ways for you to deal with the increase in enemy targets.
By playing winning matches as each class, you will begin to unlock the abilities for each class. You will be able to activate a powerful ram with your ship, increase the power of your guns, and even create protective barriers around your ship.
Play. Experiment. Find what works best for you and your crew!
Faction Progression:
Joining a faction means you will be fighting for what your faction believes in, whether it be scouring the lands for ancient technologies or reclaiming promised lands. Your chosen faction will reward you with elaborate costumes, hats, weapons, and airships themselves for your undying loyalty.
You can switch between factions whenever you choose, at the cost of losing 20% of your current reputation, in order to unlock each faction’s unique items. Or, if you absolutely cannot betray your chosen faction then there are ways to unlock these items and still stay with your original choice.
Prestige System:
Our player level cap is 45, but that doesn’t mean it stops there any longer. After surpassing level 45, you will be automatically entered into the Prestige system where you will be rolled back to level 1. You will gain additional signifiers to let others know that you completed player progression once, twice, or even three times over so that your time spent in the game is not forgotten.
Newly Added Steam Workshop Items:
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Raider Mask, Goggles M/F
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Whisker’s Beard, Goggles M
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Masque Mortuaire, Goggles M/F
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Boiler Hat for the Industrious Chap, Hat M
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Compass Rose, Decal free to all players
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Stray Dagz, Decal
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Passionate Cake, Decal free to all players
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Dapper Dame’s Top Hat, Hat F
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Boiler Hat for the Enterprising Lass, Hat F
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Mantis, Decal
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Mutton Chops, Goggles M
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Frostflake, Decal free to all players
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Golden Earings, Goggles M/F
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Posh Penguin, Decal free to all players
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Mark of the Reaper, Decal
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Gear Logo, Decal free to all players
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Spiderpunk, Decal
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Crowned Tyrant, Decal free to all players
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Skull and Crossbones, Decal free to all players
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Top n’ Skull, Decal
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Internal Clockwork, Decal free to all players
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Satanic Gears , Decal
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Steampunk Clock, Decal free to all players
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Steampunk Pirate, Decal free to all players
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Icarus Ex Machina, Decal free to all players
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The Gentlemen, Decal free to all players
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Steampunk Squirrel, Decal free to all players
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Lily of the Valley, Decal free to all players
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Sky Queen, Hat F free to all players
Soundtrack:
The Guns of Icarus Alliance soundtrack is now available here:
http://store.steampowered.com/app/616130/
And you can also access it through the Guns of Icarus Alliance store page.
There are 24 new tracks and 1hr 40min of new music, including the Guns of Icarus Alliance main theme, all the faction themes, and all in-game battle tracks. All the Guns of Icarus Online tracks are also included in the package. Enjoy!
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