I always felt that there was much to be desired from controlling vehicles in some of the top shooters. I remember playing some of the first shooters where I could control a fighter plane. I think they got a lot of things right in that the controls weren’t incredibly responsive like usually how driving a car would be. Turning was slow and difficult, risky even. Sure, it’s close to reality but that doesn’t mean it’s enjoyable. Maybe there wasn’t enough intermediate feedback. Either way, it’s concerning because vehicle driving is a core gameplay element in GoI: Online.