When Ambush Comes To Shove
Welcome to the first large scale balance testing and style change since the mass rework of 1.2. We’ve decided to take larger approach with many smaller changes on numerous systems rather than targeting single weapons or ships directly. This wide lensed balance update provides for you as players and us as developers new opportunities and challenges, so we want you guys to be talking to us every step of the way and we’ll do the same so we can improve how we approach balance and the game as a whole.
We’re going to be communicating our reasons, and what you can be expecting next from this set up every step of the way. We will still have blind testing where exact figures aren’t released, so that we can try to get a better idea of the “feeling” of our changes, but the day after, we will also have informed tests, so you can attempt to take full advantage of any numbers issues you see.
If you don’t already have the Dev App and want to help us test, grab a key.
As always feedback@musegames.com is the where we want you to tell us everything so we can file, digest, and discuss the data you bring up.
To see the timeline, what systems we’re going to change, and the full notes follow the jump Continue reading “Upcoming 1.4.5 Balance Testing and Update”