Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - RomanKar

Pages: 1 2 [3] 4 5 ... 12
31
Community Events / Crazy Kingdown Showdown
« on: July 13, 2014, 10:12:40 pm »
:o :P >:(  :o :P >:(  :o :P >:(  :o :P >:(  :o :P >:(  :o :P >:(  :o :P >:(  :o :P >:(  :o :P >:(  :o :P >:(  :o :P >:(  :o :P >:(  :o :P >:(  :o  :P
CRAZY KINGDOM SHOWDOWN
 :o :P >:(  :o :P >:(  :o :P >:(  :o :P >:(  :o :P >:(  :o :P >:(  :o :P >:(  :o :P >:(  :o :P >:(  :o :P >:(  :o :P >:(  :o :P >:(  :o :P >:(  :o  :P


Short weekly tournament between 5 teams.  I don't think it would take more than 2 and a half hours.  And I think it will be action packed.  I also believe new strategies will develop since there is no Deathmatch, which has, by strictest definition, no strategy, only tactics.

Initial Framework: 5 Teams: A, B, C, D, K

K is the returning champions, Reigning Rulers of the Crazy Kingdom

A, B, C, D are Challengers to the Throne of Lunacy.

Challenger Teams are randomly paired up:  Team AB and Team CD

Round #1 -- the now 2 teams face off in a 4v4 Crazy King.  Winning team moves on. Say Team CD

Round #2 -- The teammates now turn against each other in a showdown for the chance to take on the reigning Monarchs of Madness in a best of one King of the Hill.  So C and D duke it out to see who gets the chance at the Throne of Delirium.

Round #3 -- The Reigning Monarchs of Madness take on the up and comers in a best of 3 on King of the Hill.

The winners are anointed the Sovereigns of Insanity for the week and awarded all the rights and privileges therein.

They return the next week to defend their Diadem of Debauchery in the final Best of 3.


I want to start small.  I figure Round One could last a while, but I think it will be constant action and appealing to play and watch.  Maybe 30 to 45 Mins at most.  The King of the Hill would be about 15 mins per match, at most 4, so I'm guessing , 90 mins at least, two and a half hours at the most. 

I'd like to know who would be interested in helping me with this project in any way.

If you're not interested, I'd ask that you not post any negative comments about how this sucks or this won't work, etc. 


Also like to hear some feedback.  Any clans think they'd be interested in participating? Casters? Officials?  I'm looking at getting into some casting myself, and may use this to spur that onward.

Thoughts?

32
General Discussion / Ideas for an Article
« on: July 13, 2014, 06:05:17 am »
So, if I were to write an article about our lovely esport, what sort of article should it be? What should it be about?  Most importantly, what would you like to read from me, or any esports writer about Guns of Icarus and its competitive scene?

Taking ideas.  I'll put them all in the fish bowl, and see which fish stands out.

On a side note, the next post I will post here will be a draft for the community.  I just want to hear suggestions, feel free to piggy back and run to the absurd, and back again, but please, no negative comments.  Do not disagree with an idea, simple give your own, or enhance someone else's.

Thank you for helping me in this matter.  I hope I can do the community justice with my words.

33
Absolutely.  Reddit is the place for esports life, and death.  I would also urge you to contact ongamers.com.  I'm sure they would post any free esports content we could provide of good quality.  Hell, I'll volunteer to write up an article for them if they are interested.  I should write one for reddit.



34
 
If you want capture point create an event
I am looking into that and would appreciate any help anyone can give to me.

I do not want to be someone that just complains and really does nothing to help.  I will try to do a tournament, and have a few ideas, but want to flush some things out first.  If anyone would like to advise, collaborate, send links, take my ideas and run with them, I'd love to discuss it, feel free to PM me, message me in Steam, RomanKar, in game or whatever.  I would like to put my money where my mouth is on this and see what shakes out.

Less QQ, more Pew Pew

35
General Discussion / Re: I played with X
« on: July 13, 2014, 01:38:56 am »
I have Queso blocked.

36
I agree, there would have to be more 2v2 Capture points to be viable as the default for competitive play.

37
Ok. Future Hapheastus Challenges and Sunday Skirmishes should be run with something other than DeathMatch.  I am formally requesting a format change that eliminates Deathmatch in favor of Capture point.  I appeal to those organizers directly, here, now.

38
General Discussion / Re: I played with X
« on: July 12, 2014, 10:53:52 pm »
I played with mines.  So much fun.  And brutal.

39
Your rugby analogy fails from the start.  Rugby is a great game to start with.  30 guys find a field and play, and people show up to watch.  No league, barely a scoreboard, not even an announcer, though the chap next to you may have to explain a thing or two.
No league rules for extra points in the league for scoring 4 tries.  No standings in the New Zealand conferance on the line, places in the playoffs, or all that other stuff that is really off the field of play.  As a matter of fact, one of the highest levels of play are the international tours.  3 games, Winner gets a Trophy.  None of that other crap I mentioned.  It's all on the field of play.  League rules, and in chat timers won't make the game better.

I'm talking about the game.  Pure and simply, played at the highest level.  And we should debate as a community of competitive players, spectators, organizers, developers (thanks the gods for this), streamers, referees, Clan Leaders, those just trying to get started in the competitive scene, and salty old birds. 

We all know the dominant mode for competitive play is Deathmatch.  I'm not a fan, under all those categories I qualify for in the above list.  The only proof I need is that when I bring up capture point for competitive play, ONE, 1, tournament came to everyone's minds. 

Deathmatch is the default.  I think that needs to change.

40
General Discussion / Re: If you were a Game Modder.
« on: July 12, 2014, 09:57:51 pm »
On the backs of flying dinosaurs.

41
The Lounge / Re: The most glorious Quotes ever
« on: July 12, 2014, 09:55:54 pm »
After match is over, back in lobby, Losing co-captain:

"Well no wonder, I had an all AI crew."

True Story

42
Feedback and Suggestions / Re: New Heavy Weapon: Deimos Mine Launcher
« on: July 12, 2014, 09:53:44 pm »
Gilder, you're the best.

43
But.... to say that the current meta of GOIO is long range sniping.... ummm no... This was a complete anomaly. The top 4 teams in Hephaestus right now  GwTh, HRA, Rydr, and SIR do not snipe. Thank God the time of 2 hr long snipe matches are long gone.

I was just making the point that sniping should be a viable way to play the game competitively.

44
As much as I love the idea of Guns becoming a real pro esport or something close to it, I'm not sure it has the spectator value that other esports do.  But I'm all for trying to push this as far as it can go.


I bring up this very point here: https://gunsoficarus.com/community/forum/index.php/topic,4500.msg75407.html

45
As my first piece of evidence, I would like to present people's exhibit 1-A: The SAC v BFS match from today's Hephaestus Challenge match.  I would link it, but there is no reason on God's green earth anyone should have to sit through something like that.  Not the broadcaster, not the players, and I would say the audience, but there really couldn't and shouldn't have been an audience.

The only way, right now, to guarantee non stop action in this game, and a winner within a reasonable time without artificial, kept outside of the game, timers, is by playing capture point. 

I would also encourage Muse to develop a new type of game mode to make the competitive scene more fun to play and watch, and through the actual game modes, promote action oriented play with timers and guaranteed endpoints contained within the game itself. 

My Clanmate is even pushing to try and have this game picked up by MLG.  If they saw that video, I'm afraid of what they'd say about that proposal, or if they'd even bother to say anything.

The game, and the skill and dedication of players, as well as, any audience we hope to achieve, deserve a better competitive standard.  Deathmatch is just not it. 

I would also suggest that Deathmatch is the most seemly of gamemodes in other games.  Even the FPS genres have small tweaks to the standard Deathmatch game mode. 

I can't be the only one who thinks this.  And I don't want to hear that this will take the long range out of the game.  Crazy King, probably the more innovative of the modes currently in the game, could employ some sniping.  But Crazy King is only 3v3.  Maybe a new 3 point, 2v2, Crazy King?

I'd really like to know what people think about this matter.

Pages: 1 2 [3] 4 5 ... 12