Heavy flak sounds awesome. Lochnager changes are confusing and need some real-game examples provided.
Well, it still has it's 125% damage
Every gun that fires it that has 1 shot (say Heavy Carronade, mine launcher, and merc field cannon) Blows up on that one shot.
All the other guns take damage over time equivilant to rounds in the gun: Example: Hwatcha has 10 rounds, so 10% self-gun damage per round.
Damage remains the same, just...you're gonna break your gun (which will only be a nerf to Blenderfish, but that's easy to work around...)
I never loched a Lumberjack, but now I probably might include it, 'cause you only need one shot to do good balloon damage :V
Squid....eh...Greased rounds and gun stamina can get your basic carronade + flamer + mine launcher a trifecta...which for a disabler build...adds more insult to injury.
Flack...Why does flack have AoE Arming time now? The reason why it had the AoE Arming time was because the AoE was bloody strong. With the strong punch in Direct...an entire clip of just burst rounds can deal 575 Explosive damage, which, yes, against armour is not much...but now you can just willy-nilly shoot flaks without thought.
Might just see Gat Hwatcha Flak galleons now.