Come one! Come all! To the first ever in Guns of Icarus history, the 7 Deadly Ships Event! The only place where every ship gets its time in the spotlight!
Synopsis:Each week will be themed around one of the seven ships available to us in Guns of Icarus. Those ships being the Pyramidion, Goldfish, Squid, Galleon, Junker, Spire, and Mobula respectably. During these weeks, only that particular kind of ship will be allowed in play by the teams. Furthermore, these ships will be divided into tiers based on their weapon loadouts and given more points based on their impracticality. Tier 1 being the most "Meta" set ups available, to Tier 4 being "Absolutely Insane." The higher tier ship you bring into your match, the more points you get if you win!
Sign-Ups: Click here for the Official Sign-Ups.Click here for the Partner Sign-Ups.Schedule:- 7 Deadly Ships is a 7 week long tournament starting on Saturday, May 21st.
- Matches will be presented and streamed by Nat Nyls and Thomas of [SPQR].
- Referees will be SapphireSage and Jub Jub.
- Matches will begin promptly at 7:00pm UTC/3:00pm EDT.
- Sign Ups Start Friday, May 6th.
- Sign Ups End Wednesday May 18th.
- All 7 Weeks Maps and Matches will be posted after Sign-Ups close
- For further time-based inquiries please use http://www.worldtimebuddy.com/.
- The Week's Themes:
Teams:- Teams will consist of 8 Players.
- Information requested from each team:
- Team Name
- Two Contacts with in-game name and Steam ID (Steam ID may be sent to competitive@musegames.com with the Subject titled "7 Deadly Ships Team Contacts")
- If you do not provide a Steam ID and ONLY an In-Game Contact - If there is a conflict or you are not in game to be contacted for match lobbies, the responsibility falls on the Team Captain.
- Team Logo (Not required, but highly requested)
- Please only sign up if you are confident that you can produce a full team for the whole tournament.
Tournament Set-Up:Rules: (For a full list of the Rules and other tournament details:
Full Rules)
- First Match Starts at 7:00pm UTC Saturdays, all following matches do not start at a set time, so it is best to be in game and ready to go for the entire duration of the event.
- Matches have a 20 min time limit.
- Subs can only play for 1 team per week.
- 1 Pause allowed per team per match. This pause is at maximum 2 minutes long.
- Lobbies are always hosted in America, unless both teams agree they wish to play on Europe. (other servers are not acceptable because: referees and casters).
- Referees are responsible for contacting each team’s contact and giving them the lobby password.
- Each week, over the duration of the event (7 weeks), only one ship type is allowed. ie, on Goldfish Week, only Goldfish will be taken by the teams.
- All team captains are required to give the referee or event organizer their ships load out before entering lobby. Once in lobby a team can not change their ships load out. You may change pilot, gunner and engineer load outs.
- Participants are asked not to use in game chat in anyway, except for matters involving the referee (i.e. Pauses, substitutions).
- It is the responsibility of every team to read the full rule set before signing up for 7 Deadly Ships. Link above.
Scoring and Points:Each ship has light and heavy guns organized into 4 tiers based on their effectiveness on that particular ship. Each gun tier has a score, those scores are averaged together to give the ship its overall ship tier score. This is the score that is used to allocate points for a win. Both ships in a team get an individual score and are added together for a team score once they win. There are some exceptions to how guns are scored, see exceptions below. The organizers hold the right to decrease a ship’s tier if it is deemed necessary.
Once an averaged ship score is decided the ship gets a Tier level. For each ship level a number of points can be earned based on that tier. Both ships points are added together to get a teams score for that match. At the end of the 7 weeks all winning match points are added together. Whichever team has the most points at the end of the 7 weeks wins. In case of a tie in score at the end of the 7 weeks will result in a Week 8: 7 matches: 7 ships played on 7 different matches. The team with the most points at the end of the 7 matches wins the event.
To View the scoring and points
click hereMaps:Map Pool:
- Battle on the Dunes
- Canyon Ambush
- Clash Over Blackcliff
- Fight Over Firnfield
- Northern Fjords
- Paritan Rumble
- Water Hazard
- Duel At Dawn
To prevent boredom from playing the same maps for multiple matches in a row, the event organizers will re-randomize maps if a team plays on the same one multiple times in a week.
Awards:- First place team will receive: "7 Deadly Ships” Champion Badge and a Unique Title
- Second place team will receive: “7 Deadly Ships” Runner-Up Badge and a Unique Title
- Other Participates will receive: “7 Deadly Ships” Participation Badge
We're looking for feedback for this event, and any questions/concerned that people may have. Remember: this thread will be further updated as things change. Please keep in mind all information is subject to change up until the release of sign-ups for the event.