Info > Feedback and Suggestions
Pyramidion and minotaur cannon - feedback.
BlackenedPies:
The Minotaur is clearly not noob friendly. Idk if any balance could fix that besides reducing the bump effect.
Crafeksterty:
--- Quote from: Mysterious Medic on February 26, 2015, 11:37:20 am ---
Going off Crafeksterty's comment, the reason pyra side guns were not used wasn't because they weren't necessary, it's because it opens up your entire broadside and makes your ship a much huger target, along with usually positioning your crew away from the balloon unless the main engineer is shooting. If anything, with the nerf to hull health, using the side guns should be even less of an option. The devs designed the pyra so that it would be a big target if it wasn't using it's front guns and being the "vanguard" ship. You can't be sneaky when you accelerate like a flying bowl of pudding. If I start playing the game a lot I probably just won't fly pyra anymore, because honestly it just sounds boring and stressful to fly now.
--- End quote ---
Depends on how you are using the side guns. I was thinking Front disable/Long range. Side Short range killer.
Disable + ram, kill later.
The thing is no pilots found it stressfull to play pyra, but now suddenly they cant relax. Oh no they have to actualy reconsider!!. Not gonna say it harshly but yeah.
--- Quote --- my point is there are other counters which are more friendly to the less experienced players that can be suggested to them, rather than this one pilot tool (which lower levels are not likely to use correctly)
--- End quote ---
WHAT?!?! So your argument that the monshine is not a good counter like before is that engineers cant repair. Thats it. What?
You can make this same argument for hades, oh its a hard to pick up gun. Why do they have to use lesmok to be able to shoot this?
Like i said, it shouldnt be a problem even for pub. If an engineer that has free hands and needs to repair, he should be able to take it on. If he cant repair the engines like if it is taking other type of damage, then it is a very nooby player.
Kamoba:
Look dude, you're getting way too stressed out just because I am not bowing to your suggestion.
You're also ignoring my over-all point, it is not solely around the engineers capabilities, but as you said the pilots abilities too.
There are many suicidal spires because the pilot "forgot to turn off hydrogen" and the engineer couldn't keep up the balloon repairs, my point is that there are other counters beyond the only one you're pushing.
Ones which can be more friendly to newer players.
Oh and before you get your knickers in a twist that I'm still not bowing down to your suggestion, pay attention to one clear fact:
I already said your suggestion would work with a good crew.
So calm down dude.
Imagine:
Look I'm all for having newer people to the game having fun, but at some point you have to stop thinking about how to dumb the game down even more just in the name of making it easier for new players. It gets rid of any sort of skill cap, and will lead to core people to the game getting bored. Part of the learning process is, well, learning the process.
Kamoba:
--- Quote from: Imagine on February 26, 2015, 02:42:01 pm ---Look I'm all for having newer people to the game having fun, but at some point you have to stop thinking about how to dumb the game down even more just in the name of making it easier for new players. It gets rid of any sort of skill cap, and will lead to core people to the game getting bored. Part of the learning process is, well, learning the process.
--- End quote ---
I didn't say to dumb down the game, just offer the newer players other ideas to counter this new weapon. :)
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version