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Pyramidion and minotaur cannon - feedback.
Kamoba:
--- Quote from: Crafeksterty on February 26, 2015, 12:17:08 pm ---Why rely engineers to tank the damage of the engines. how much are you using it?
As a pilot even he needs to consider the damage he is using. So all you want is the effect of not turning, not the speed in this case. It damages your engines but your guns are in line. Whats better?
If you use it well, you wont damage the engines significantly.
--- End quote ---
I guess I will say it more clearly...
I have used moonshine for a single second burst and had many pub match engineers complain about it.
A single solitary 1 second burst.
Moonshine is not a valid counter to this weapon in public matches where the engineers capabilities (or their awareness of their own capabilities) can be questioned.
This is why I suggest other counters beyond everyone preaching "Moonshine will win!"
There are other counters that can be used.
Moonshine is good yes, but only if you have an engineer who is not going to shot his pants when the engines get damaged outside of combat.
Crafeksterty:
That is a very small problem. Why then cant mercuries be a counter? Because pubs dont know how to shot?
Richard LeMoon:
As the expert on Moonshine, I will say Crafeksterty is correct. I stopped using kero over a year ago. It is not needed. Moonshine is always better. Short distance or long distance. Using it properly is easy to repair. Why would you use moonshine for a full second unless you are going for speed?
David Dire:
--- Quote from: BlackenedPies on February 26, 2015, 12:19:58 pm ---A common mistake I've seen is that when players get shot and are spun around they start running. This leads to death against any type of weapon.
I agree it's too easy to shoot, but I'm starting to feel that besides the very low skill requirement and the down arc it's a pretty fair weapon. It does feel incredibly OP to newer players, and I think the game would be better without it, but I like it.
--- End quote ---
I'm not saying it's viciously OP, but I do think it needs a bit of a nerf in some ways.
Kamoba:
--- Quote from: Crafeksterty on February 26, 2015, 12:42:47 pm ---That is a very small problem. Why then cant mercuries be a counter? Because pubs dont know how to shot?
--- End quote ---
At no point did I say Mercs cannot be counters, in fact I said they can be counters, so do not put words into my mouth, sir.
--- Quote from: Kamoba on February 26, 2015, 12:05:08 pm ---I will just explain why Moonshine is not a valid counter to the minotaur:
"casual" engineers, level 20 and below, who struggle to deal with kerosene. Basically the majority of public match engineers.
You touch moonshine and very often they will tell you in voice not to use it "any more" (after a 1second burst) because "Good pilots shouldn't need to burn engines"
Have a crew that can handle it?
Great welcome to the minority that makes up the forum users, which is about20-30% of the player base.
Telling people Moonshine only applies to people with crews and friends who can handle its use.
Better counters to consider would be mercury field gun, Artemis (with burst round) and other disable weapons, depending on what type of engagement you want to do.
--- End quote ---
--- Quote from: Richard LeMoon on February 26, 2015, 12:51:43 pm ---As the expert on Moonshine, I will say Crafeksterty is correct. I stopped using kero over a year ago. It is not needed. Moonshine is always better. Short distance or long distance. Using it properly is easy to repair. Why would you use moonshine for a full second unless you are going for speed?
--- End quote ---
So literal on the use of the word second, but my over all point is not regarding my personal use of piloting tools, my point is there are other counters which are more friendly to the less experienced players that can be suggested to them, rather than this one pilot tool (which lower levels are not likely to use correctly)
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