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Pyramidion and minotaur cannon - feedback.

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Caprontos:
I agree pyra nerf is to much.. They die so fast now it defeats the purpose of the ship..

But I do agree with Muse it should help lower pyra use count (which is what they really wanted to do with the nerf - they want to mix up the meta now), so I am for the nerf for awhile.. So we can maybe see some more other ships (more squid be nice).. I say that and yet I still ended up on a pyra most of the time.. :P

I also agree Minotaur seems to push a bit to much when on a junker.... when there's 2 on you you literally never have an ark and just slowly die .. - not really "fun" gameplay.. (1 Doesn't feel as bad).. Issue though depends how competent the other team is at focusing you.. When they are it feels really op when not it doesn't seem as bad..

Mattilald Anguisad:

--- Quote from: Caprontos on February 27, 2015, 10:41:23 am ---I agree pyra nerf is to much.. They die so fast now it defeats the purpose of the ship..
--- End quote ---
The moment I saw the patch notes, I was like: "Nope not rebuilding Pyra armour anymore"


--- Quote from: Caprontos on February 27, 2015, 10:41:23 am ---But I do agree with Muse it should help lower pyra use count (which is what they really wanted to do with the nerf - they want to mix up the meta now), so I am for the nerf for awhile.. So we can maybe see some more other ships (more squid be nice).. I say that and yet I still ended up on a pyra most of the time.. :P
--- End quote ---
They don't seem as prevalent in competitive (If you want to ba an e sport you need to balance for competitive players like it's done in SC2). With possible excpetion of novice matches I've seen pretty good representation of all ships except squids (prior to this patch -I've been pretty sick, so I haven't played much yet)


--- Quote from: Caprontos on February 27, 2015, 10:41:23 am ---I also agree Minotaur seems to push a bit to much when on a junker.... when there's 2 on you you literally never have an ark and just slowly die .. - not really "fun" gameplay.. (1 Doesn't feel as bad).. Issue though depends how competent the other team is at focusing you.. When they are it feels really op when not it doesn't seem as bad..

--- End quote ---
I've tried it in a 1v1 Practice match Goldfish vs Goldfish -I've had wrong tools (kero, hydro and the parachute): the the enemy goldfich could ifninitely juggle me and reverse my direction - to a point where my engines have had barely any effect.

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