Buy Guns of Icarus Alliance on Steam!
even if its just unlocking concept art, its a nice touch. i never played the 360. i dont deny that they can be fun to do, but there are some people who wont bother with them without incentive
Quote from: Schwalbe on April 05, 2015, 07:04:19 amFor example yesterday I saw a guy with the exact levels as I (30-30-29), and he had... 500 matches played.And he sucked.Schwalbe, you just counted your own levels.
For example yesterday I saw a guy with the exact levels as I (30-30-29), and he had... 500 matches played.And he sucked.
I have +400 matches and almost 2 months of game experience, I don't do achievements and play 60% pub 40% clanIn 3 months since my profile creation, I will be 40ish as Engineer. If I went for achievements I would be already there. This is not normal.I played novice games with players that are still in my friend list and they have surpassed me, netting more than 30 levels on all three classes in less that 400 games.I played gunner three times, on a hwacha once and carronate twice and yet I am level 7. This is not normal.Ask me to fly anything other than my beloved junker and I will be mediocre at best. Yet, level 22 something. Still have to use some tools for the first time. Most of my experience is indirect (youtube and streaming) and I rely mostly on the skills of the crew rather than timing and positioning. Yet in another month I could be easily 40ish as a Pilot too. This is not normal.I don't want to win levels easily, I don't even want levels if it must be this travesty.
Achievements giving 'only' titles is a pretty good idea actually. Also the badges reward could be moved from leveling to achievements. Sadly I think both of those will seem too much of a change for Muse. If we're at it - badges for matches played, please? For 500, 1000 and perhaps 1500/2000 matches? Quote from: MightyKeb on April 05, 2015, 07:30:44 amQuote from: Schwalbe on April 05, 2015, 07:04:19 amFor example yesterday I saw a guy with the exact levels as I (30-30-29), and he had... 500 matches played.And he sucked.Schwalbe, you just counted your own levels.Quote from: MagKel on April 05, 2015, 09:13:22 amI have +400 matches and almost 2 months of game experience, I don't do achievements and play 60% pub 40% clanIn 3 months since my profile creation, I will be 40ish as Engineer. If I went for achievements I would be already there. This is not normal.I played novice games with players that are still in my friend list and they have surpassed me, netting more than 30 levels on all three classes in less that 400 games.I played gunner three times, on a hwacha once and carronate twice and yet I am level 7. This is not normal.Ask me to fly anything other than my beloved junker and I will be mediocre at best. Yet, level 22 something. Still have to use some tools for the first time. Most of my experience is indirect (youtube and streaming) and I rely mostly on the skills of the crew rather than timing and positioning. Yet in another month I could be easily 40ish as a Pilot too. This is not normal.I don't want to win levels easily, I don't even want levels if it must be this travesty.So much this! [GLaDOS voice]: Burning people! He said what we're all thinking!Another idea would be for achievements to unlock some cosmetics that aren't availible in any other way (that means also 'no shop'!) but GOIO lacks content even to reward people with something every level, not to speak about some other stuff. I mean, make like 9 extra costumes - 3 for every class for one 'step' of achievements (achievements of old lvl5, lvl10 and lvl15).
What if achievements were hidden. But the names hint torwards how to get it? Or would that encourage exploring achievements more so than ever...mhh...
There are some title changes in the works, they'll probably be in the game pretty soon!
got a reply from keyvias today.QuoteThere are some title changes in the works, they'll probably be in the game pretty soon!Just that short reply. I don't think he quite understand how awesome an idea this is. Because he missed the entire point of the idea.