Info > Feedback and Suggestions
dynamic score card or end game report screen
RearAdmiralZill:
Id rather see my crew standing there until I go back to the lobby to be honest. I have enough stats in my profile, and Muse have already stated they won't show how their system (Glicko 2) ranks us.
Tropo:
i like the charctors end screen also wish you could toggle off the score at the end so i can get a cool screen shot with my pals lol
RearAdmiralZill:
Yea Muse hasn't been great about toggles, which is why I kind of assume stuff added won't have the luxury. I know they do it to keep things consistent, but it also has its own implications.
Thomas:
Dynamic (at least in the way I think you're using it) means that something changes, generally constant or continuous change. So when you say dynamic score cards, are you saying the score is going to change? Or the weighting for the score is going to change?
From your example, it appears more static than dynamic. Essentially each role gets a certain number of points for each action that are assigned seemingly randomly. Why do the engineers get less points for repairing? Why does the gunner get less points for a kill? Then the overall score is rated depending upon a win or a loss? There wasn't really a clear explanation or reasoning behind how or why that would work. "the winning team they would be reward more points for repairs", how many more points and why? What happens when all the values add up to be over 5.0, which is the current cap of the scale?
Really the score card doesn't mean anything, I think they mentioned that during the fireside chat. The best thing to do is actually remove it. Putting time into trying to fix it to better represent player performance can skew player's ideas of what they're supposed to be doing, and can lead to newer players believe that this score factors into their matchmaking rank. And is probably a waste of resources as the score card doesn't actually factor into anything besides trying to give you an idea of what you did during the last match.
Caprontos:
One thing I think seems true is gunner + fire = 5.0 rating almost always..
Anyway I think the score should just be removed, its not necessary really and doesn't tell someone how good they did.. And make your last match "What you did" thing appear in your progress tab somewhere because I miss it like 50+% of the time..
Now if they change the scoring so its not tied to class, so all actions add to the score (like your example) - maybe it would be more accurate but.. I still feel the score is pointless and might lead newer players to think they did poorly when they did really well.. or vice versa.. (though since its more a "for fun" bit, its not really an issue).
In short... For a game that's pretty situational I don't feel a score like this is useful basically.. But the what I did tab I would like visible post game and include all things I did.. (and as pilot, that my crew did)... Perhaps.. the score box for the last time you played - for each class.. My opinion on that end game score box anyway..
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