Author Topic: Progress & Workload Distribution  (Read 85899 times)

Offline Lord Dick Tim

  • CA Mod
  • Salutes: 119
    • 7
    • View Profile
Re: Progress & Workload Distribution
« Reply #15 on: June 06, 2013, 12:52:52 am »
Man I don't even know how to start with the Lore stuff for this manual.  Only thing I can think of for the moment is using flavor text for different things to add a different flow to a description, or describe a picture a bit.
It be a lot of fishing, some bare information is available but it is mostly speculation right now.  I tend to be either waaay off base on my guesses or close enough that the finer details are much more important.

Offline -Muse- Cullen

  • Muse Games
  • Salutes: 47
    • [Cake]
    • 13 
    • 23
    • 20 
    • View Profile
Re: Progress & Workload Distribution
« Reply #16 on: June 06, 2013, 12:55:57 am »
-Muse- Cullen

Community Ambassador


I don't think that we've had one conversation since the force start weekend where you haven't commented on it.

Offline N-Sunderland

  • Member
  • Salutes: 281
    • [Duck]
    • 15 
    • 45
    • 23 
    • View Profile
Re: Progress & Workload Distribution
« Reply #17 on: June 06, 2013, 07:41:13 am »
-Muse- Cullen

Community Ambassador


I don't think that we've had one conversation since the force start weekend where you haven't commented on it.

I just find it amusing that it still lists you as a CA :P

Offline -Muse- Cullen

  • Muse Games
  • Salutes: 47
    • [Cake]
    • 13 
    • 23
    • 20 
    • View Profile
Re: Progress & Workload Distribution
« Reply #18 on: June 26, 2013, 01:47:50 am »
Ping

Is this still being worked on?

Offline Skrimskraw

  • Member
  • Salutes: 160
    • [GwTh]
    • 21 
    • 45
    • 45 
    • View Profile
Re: Progress & Workload Distribution
« Reply #19 on: June 26, 2013, 05:45:26 am »
if you want kyren, I can start working on a pyramidion guide.

I know I have a very specific playstyle but I can ask hamster and some of the other engaged pyra captains to help write some tactics for it.

Offline Kyren

  • Member
  • Salutes: 80
    • 23
    • 22 
    • View Profile
Re: Progress & Workload Distribution
« Reply #20 on: June 26, 2013, 10:52:03 am »
Ping

Is this still being worked on?

Don't you worry. I've had my finals in evening school last weekend, Saturday, so I'm getting back to GoIO now. They kind of bound me for the past 2 months. I just need a little more time to work myself into all of this again, but I'll update what I can and ask annoying questions to people who pledged to help out this week still!

How's your status with Engineer's Loadout? Can I make it green? :P

if you want kyren, I can start working on a pyramidion guide.

I know I have a very specific playstyle but I can ask hamster and some of the other engaged pyra captains to help write some tactics for it.

That'd be wonderful! The ship guides are a quite big part, and it'd be another big chunk assigned! I'll update you into the list!
« Last Edit: June 26, 2013, 10:54:09 am by Kyren »

Offline Skrimskraw

  • Member
  • Salutes: 160
    • [GwTh]
    • 21 
    • 45
    • 45 
    • View Profile
Re: Progress & Workload Distribution
« Reply #21 on: June 26, 2013, 01:01:43 pm »
OK kyren can you give me a format that you want it to be written in?

or an example.

Offline Kyren

  • Member
  • Salutes: 80
    • 23
    • 22 
    • View Profile
Re: Progress & Workload Distribution
« Reply #22 on: June 26, 2013, 01:48:50 pm »
I feel biased answering that, but I'd go for the format applied in:

https://gunsoficarus.com/community/forum/index.php/topic,247.0.html
https://gunsoficarus.com/community/forum/index.php/topic,263.0.html
https://gunsoficarus.com/community/forum/index.php/topic,943.0.html

First I copied my own format and then my format was copied. Felt nice to me, but.. I don't want to advertise myself here, and I definitely don't want to give you guys the idea that I want to advertise myself with the Community manual. I'd go for this format, but I'll gladly change my guides into a better format for the community manual if suggested!

Offline -Muse- Cullen

  • Muse Games
  • Salutes: 47
    • [Cake]
    • 13 
    • 23
    • 20 
    • View Profile

Offline Kyren

  • Member
  • Salutes: 80
    • 23
    • 22 
    • View Profile
Re: Progress & Workload Distribution
« Reply #24 on: June 26, 2013, 02:18:56 pm »
Great, that's what I meant! They'll do fine in the Wiki until we've got a Framework up for the Guide, my thanks!


Offline Kyren

  • Member
  • Salutes: 80
    • 23
    • 22 
    • View Profile
Re: Progress & Workload Distribution
« Reply #25 on: July 02, 2013, 06:34:03 am »
Good, I'm set, still not entirely jobless but finishing some accounting in my current job before I leave and having regular hospital visits in the afternoon, but there's enough time for me to do something substantial now!

I'll take the "How to get started" row if no one objects until this evening. I should have some results by the end of the week.

Offline Skrimskraw

  • Member
  • Salutes: 160
    • [GwTh]
    • 21 
    • 45
    • 45 
    • View Profile
Re: Progress & Workload Distribution
« Reply #26 on: July 02, 2013, 09:25:25 am »
Just started the pyramidion guide.

when Im writing the tacts for it I can only give my own tactics that we use on my ship.
So when I write tactics I will basicly write which role has responsability for what, variations etc.
I hope that is ok.

as for the ship stats etc. I will probaly copy the format from aboard the threads.

Offline -Muse- Cullen

  • Muse Games
  • Salutes: 47
    • [Cake]
    • 13 
    • 23
    • 20 
    • View Profile
Re: Progress & Workload Distribution
« Reply #27 on: July 02, 2013, 11:13:36 am »
Please look through the gunner ammo, the guns, and the pilot tools on the wiki. I feel that they are acceptable, and that you can green them off on the list.

Offline Wazulu

  • Community Ambassador
  • Salutes: 39
    • [Gent]
    • 10
    • View Profile
Re: Progress & Workload Distribution
« Reply #28 on: July 02, 2013, 12:10:12 pm »
Gah, this has been moved into public eye! Heads up folks, and for God's sake Cul, put some clothes on!

Offline HamsterIV

  • Member
  • Salutes: 328
    • 10 
    • 45
    • 45 
    • View Profile
    • Monkey Dev
Re: Progress & Workload Distribution
« Reply #29 on: July 02, 2013, 01:26:17 pm »
I offer my write up of uses for all the pilot items here:

https://gunsoficarus.com/community/forum/index.php/topic,686.0.html

However I do not have the stats for the various items and perhaps Cul's wiki entries are more appropriate for a manual. Also for god's sake put on some pants!