Guns Of Icarus Online

Info => Community Guide => Topic started by: Kyren on May 21, 2013, 07:51:51 am

Title: Progress & Workload Distribution
Post by: Kyren on May 21, 2013, 07:51:51 am
Guide Overview (https://gunsoficarus.com/community/forum/index.php/topic,324.0.html)
If you are using a Guide by someone else, make sure they allow it! Send a friendly message their way, and tell us your sources, so that everyone that helped in any way possible receives credit! We don't want to steal stuff and make it look like we've done it, we want to combine already existing things with their authors consent into a proper manual.

HamsterIV has allowed us to take content from his Piloting Guide (https://gunsoficarus.com/community/forum/index.php/topic,686.0.html)! Make sure to make good use of it, and thank him for his contribution!

White: Has not been claimed yet
Orange: Has a base / someone working on it
Green: Completed!

So, if you feel like writing something up on a section, post here! We need all the help we can get :) You'll also help a lot already if you can get in contact with a Guide author and ask for permission to use his/her Guide for this one here.




GoIO-Community Manual
[li]Lore(Lord Dick Tim)[/li]
[li]Appendix[/li]
[/list][/list][/list][/list]
Title: Re: Progress & Workload Distribution
Post by: Fluitaire on May 24, 2013, 06:39:36 pm
I will take Guns of Icarus Online down to Features if you don't mind. I have already started work on the devs and the other parts shouldn't be hard to write up. I'll probably have to ask Howard for how he would like that first and last part to go though so it may end up being a collaboration.
Title: Re: Progress & Workload Distribution
Post by: Wazulu on May 24, 2013, 07:32:55 pm
Hmm, I'm willing to take most in-game topics, although for the Lore section I'd refer to Tim and Jess, considering they know the most. For each guide do we want a similar style, or is the knowledge more key to it?
Title: Re: Progress & Workload Distribution
Post by: Queso on May 24, 2013, 08:36:59 pm
I could probably take ship basics. Do you want writing and images? Formatted as a forum post? Written as a guide or a wiki entry?
Title: Re: Progress & Workload Distribution
Post by: Lord Dick Tim on May 24, 2013, 09:43:11 pm
I want to work on lore, I really really do, but I think it might be best till we have all the faction information out there then it can be condensed down.
Title: Re: Progress & Workload Distribution
Post by: Kyren on May 27, 2013, 09:40:26 am
Thanks for taking part in this to all of you!

Now, I've actualized the above list and colored it nicely, and I trust you'll tell me if I assigned you too much or too few. I'm sorry for the delay in replying on this, but I'll be able to keep track of it pretty good during this week. Not that we're in any hurry, I just won't keep you waiting if there's anything.

Wazulu, I'll direct Shinkurex here because he's expressed interest in the Gunnery parts, and maybe the two of you can pick out some topics you both feel comfortable with writing about!

It's not about taking a huge chunk of work, just, all of you, take topics you'd like to talk about - We haven't even released this to the public (meaning making it visible for the rest of the forum), so there'll be plenty of people still who'll like to have a piece of the Manual.

I could probably take ship basics. Do you want writing and images? Formatted as a forum post? Written as a guide or a wiki entry?

Writing and images, aye! And I'd personally prefer a forum post, I find it very easy to convert BBcode to any other formats. You don't need to worry about the formatting much, we'll have to bring all of the Manual in one form at the end anyways!
Title: Re: Progress & Workload Distribution
Post by: Queso on May 27, 2013, 10:47:17 am
I'm guessing I can write it more personally? More like a friendly guide than a sterile article right?
Title: Re: Progress & Workload Distribution
Post by: Fluitaire on June 01, 2013, 06:53:11 pm
Do you have an official deadline you'd like to set or is this just going to be a running thing that never gets done?
Title: Re: Progress & Workload Distribution
Post by: -Muse- Cullen on June 01, 2013, 11:21:35 pm
I'd love to do the tools of the game, but its better if I don't bite off too much at once. To start, I can take the engineer's tools, starting with  the Pipe Wrench and ending at the DynaBuff Industries Kit.

Also, I think that the captain's position and the pilot role should be kept separate. I wrote a little deal on the captain position, but it needs some careful editing- I wrote it while trying to be as detached from the pilot role as I could. You can read it here and decide if its usable as a base. https://gunsoficarus.com/community/forum/index.php/topic,1251.0.html (https://gunsoficarus.com/community/forum/index.php/topic,1251.0.html)
Title: Re: Progress & Workload Distribution
Post by: Kyren on June 02, 2013, 04:32:09 am
I'm guessing I can write it more personally? More like a friendly guide than a sterile article right?

Yes, sure! As a Community Manual, it should have the feeling of coming from the Community. Besides, the ingame Manual is a quite relaxing read too, in my opinion.

Do you have an official deadline you'd like to set or is this just going to be a running thing that never gets done?

I'm afraid we just couldn't manage a deadline, as we don't have all the topics taken yet and I can't really predict how many takers we'll have here still, and how many more we'll find once we open this forum to all the players. I'm personally going with the approach that I'll just take everything that's left over and finish it myself in the end if necessary (with getting as much professional input as possible), but it's a bit too early yet to decide that we're not going to finish this. I'm under time pressure until the 22nd where I'll have my fancy final exam, but from then on I'll get heavily involved myself too. If you can trust my word on it, I aim to and I will get this manual done :P If only to resign afterwards because I'm spent!


I'd love to do the tools of the game, but its better if I don't bite off too much at once. To start, I can take the engineer's tools, starting with  the Pipe Wrench and ending at the DynaBuff Industries Kit.

Also, I think that the captain's position and the pilot role should be kept separate. I wrote a little deal on the captain position, but it needs some careful editing- I wrote it while trying to be as detached from the pilot role as I could. You can read it here and decide if its usable as a base. https://gunsoficarus.com/community/forum/index.php/topic,1251.0.html (https://gunsoficarus.com/community/forum/index.php/topic,1251.0.html)

I'll assign you the Engineer's tools for now :) Thank's already!

Yep, I saw the Captains Guide when I added it to the Guide list :) I think it'd do very well as a base. Probably discouraging some players from taking the Captain's role immediately, because it clarifies the responsability that comes with it, but at least then we'd have less people complaining about Captain's leaving their post because they're better with gunning. Let's take it as a base! For the comfort of the larger playerbase that maybe doesn't make a distinction between Pilot and Captain, we'll have to explain this at some point though.
Title: Re: Progress & Workload Distribution
Post by: -Muse- Cullen on June 03, 2013, 11:34:18 am
While writing up stuff about the engineer tools, I realized that I already wrote most of that for all of the tools... On the Wiki, anyway. I was just repeating what I already wrote about there. What sort of stuff should I write about for the engineer tools?

http://gunsoficarusonline.wikia.com/wiki/Pipe_Wrench

Here's an example of the sort of stuff I already wrote. Is it usable? What topics or things in general should I add in order to make the section acceptable?
Title: Re: Progress & Workload Distribution
Post by: Kyren on June 05, 2013, 05:43:48 am
That's more than suitable, Cul. We'll have to keep it nice and easy for the tools, people will want to quickly skim over them and know when to use them. Ships deserve bigger parts, the roles likely too, but for the tools, this will do fine!
Title: Re: Progress & Workload Distribution
Post by: N-Sunderland on June 05, 2013, 07:56:28 am
I can handle parkour for all the ships.
Title: Re: Progress & Workload Distribution
Post by: -Muse- Cullen on June 05, 2013, 10:20:06 am
I also believe that the pilot's tools are all fine on the wiki, so those can be used as well! I also believe that the weapon descriptions are acceptable, but they would need double checking before use. Two of the ammos for the gunner are also good in my opinion- heatsink and Lochnagar. However, the others are lacking. For the sake of writing it up on the table of contents above, I'll take all of the pilot's tools, the light and medium guns, as well as the gunner's ammo. Let me know what needs revising outside of the ammo category.
Title: Re: Progress & Workload Distribution
Post by: N-Sunderland on June 05, 2013, 03:43:51 pm
-Muse- Cullen

Community Ambassador


:P
Title: Re: Progress & Workload Distribution
Post by: Lord Dick Tim on June 06, 2013, 12:52:52 am
Man I don't even know how to start with the Lore stuff for this manual.  Only thing I can think of for the moment is using flavor text for different things to add a different flow to a description, or describe a picture a bit.
It be a lot of fishing, some bare information is available but it is mostly speculation right now.  I tend to be either waaay off base on my guesses or close enough that the finer details are much more important.
Title: Re: Progress & Workload Distribution
Post by: -Muse- Cullen on June 06, 2013, 12:55:57 am
-Muse- Cullen

Community Ambassador


I don't think that we've had one conversation since the force start weekend where you haven't commented on it.
Title: Re: Progress & Workload Distribution
Post by: N-Sunderland on June 06, 2013, 07:41:13 am
-Muse- Cullen

Community Ambassador


I don't think that we've had one conversation since the force start weekend where you haven't commented on it.

I just find it amusing that it still lists you as a CA :P
Title: Re: Progress & Workload Distribution
Post by: -Muse- Cullen on June 26, 2013, 01:47:50 am
Ping

Is this still being worked on?
Title: Re: Progress & Workload Distribution
Post by: Skrimskraw on June 26, 2013, 05:45:26 am
if you want kyren, I can start working on a pyramidion guide.

I know I have a very specific playstyle but I can ask hamster and some of the other engaged pyra captains to help write some tactics for it.
Title: Re: Progress & Workload Distribution
Post by: Kyren on June 26, 2013, 10:52:03 am
Ping

Is this still being worked on?

Don't you worry. I've had my finals in evening school last weekend, Saturday, so I'm getting back to GoIO now. They kind of bound me for the past 2 months. I just need a little more time to work myself into all of this again, but I'll update what I can and ask annoying questions to people who pledged to help out this week still!

How's your status with Engineer's Loadout? Can I make it green? :P

if you want kyren, I can start working on a pyramidion guide.

I know I have a very specific playstyle but I can ask hamster and some of the other engaged pyra captains to help write some tactics for it.

That'd be wonderful! The ship guides are a quite big part, and it'd be another big chunk assigned! I'll update you into the list!
Title: Re: Progress & Workload Distribution
Post by: Skrimskraw on June 26, 2013, 01:01:43 pm
OK kyren can you give me a format that you want it to be written in?

or an example.
Title: Re: Progress & Workload Distribution
Post by: Kyren on June 26, 2013, 01:48:50 pm
I feel biased answering that, but I'd go for the format applied in:

https://gunsoficarus.com/community/forum/index.php/topic,247.0.html
https://gunsoficarus.com/community/forum/index.php/topic,263.0.html
https://gunsoficarus.com/community/forum/index.php/topic,943.0.html

First I copied my own format and then my format was copied. Felt nice to me, but.. I don't want to advertise myself here, and I definitely don't want to give you guys the idea that I want to advertise myself with the Community manual. I'd go for this format, but I'll gladly change my guides into a better format for the community manual if suggested!
Title: Re: Progress & Workload Distribution
Post by: -Muse- Cullen on June 26, 2013, 02:16:36 pm
How's your status with Engineer's Loadout? Can I make it green? :P
How do you mean? These?

http://gunsoficarusonline.wikia.com/wiki/Shifting_Spanner
http://gunsoficarusonline.wikia.com/wiki/Pipe_Wrench
http://gunsoficarusonline.wikia.com/wiki/Rubber_Mallet
http://gunsoficarusonline.wikia.com/wiki/Dynabuff_Industries_Kit
http://gunsoficarusonline.wikia.com/wiki/Fire_Extinguisher
http://gunsoficarusonline.wikia.com/wiki/Chemical_Spray
http://gunsoficarusonline.wikia.com/wiki/Engineer

I looked them over and edited them a little. I am comfortable with where they are at, and I'll say that they are completed. You can use these for the guide.
Title: Re: Progress & Workload Distribution
Post by: Kyren on June 26, 2013, 02:18:56 pm
Great, that's what I meant! They'll do fine in the Wiki until we've got a Framework up for the Guide, my thanks!

Title: Re: Progress & Workload Distribution
Post by: Kyren on July 02, 2013, 06:34:03 am
Good, I'm set, still not entirely jobless but finishing some accounting in my current job before I leave and having regular hospital visits in the afternoon, but there's enough time for me to do something substantial now!

I'll take the "How to get started" row if no one objects until this evening. I should have some results by the end of the week.
Title: Re: Progress & Workload Distribution
Post by: Skrimskraw on July 02, 2013, 09:25:25 am
Just started the pyramidion guide.

when Im writing the tacts for it I can only give my own tactics that we use on my ship.
So when I write tactics I will basicly write which role has responsability for what, variations etc.
I hope that is ok.

as for the ship stats etc. I will probaly copy the format from aboard the threads.
Title: Re: Progress & Workload Distribution
Post by: -Muse- Cullen on July 02, 2013, 11:13:36 am
Please look through the gunner ammo, the guns, and the pilot tools on the wiki. I feel that they are acceptable, and that you can green them off on the list.
Title: Re: Progress & Workload Distribution
Post by: Wazulu on July 02, 2013, 12:10:12 pm
Gah, this has been moved into public eye! Heads up folks, and for God's sake Cul, put some clothes on!
Title: Re: Progress & Workload Distribution
Post by: HamsterIV on July 02, 2013, 01:26:17 pm
I offer my write up of uses for all the pilot items here:

https://gunsoficarus.com/community/forum/index.php/topic,686.0.html

However I do not have the stats for the various items and perhaps Cul's wiki entries are more appropriate for a manual. Also for god's sake put on some pants!
Title: Re: Progress & Workload Distribution
Post by: James T. Kirk on July 02, 2013, 03:41:21 pm
There should also be a section for community slang.
I remember how stupid I felt asking what a "meat grinder" was for the first time.

I am definitely NOT the person for this; I'm not even sure I know what a "dragon boat" is.

On a completely unrelated note: I want to contribute, but everything I feel knowlagable in has already been taken. Does anyone need an editor?
I took a few grammar classes and can edit for flow.
Title: Re: Progress & Workload Distribution
Post by: Kyren on July 11, 2013, 06:16:37 am
I offer my write up of uses for all the pilot items here:

https://gunsoficarus.com/community/forum/index.php/topic,686.0.html

However I do not have the stats for the various items and perhaps Cul's wiki entries are more appropriate for a manual. Also for god's sake put on some pants!

Aye, my thanks again :) I've added it in the first post!


Please look through the gunner ammo, the guns, and the pilot tools on the wiki. I feel that they are acceptable, and that you can green them off on the list.

I'm sorry for the delay with this, I'll look into it whether in the next hours here at work, or once I get home. I initially expected to be jobless the past week already, and here I'm still sitting in the office, so it all got a bit messed up. I'm on it, and it's on my conscience, though :P

Edit: Guess the Ammo will be outdated. Oh well, I can fix it myself then.

On a completely unrelated note: I want to contribute, but everything I feel knowlagable in has already been taken. Does anyone need an editor?
I took a few grammar classes and can edit for flow.

We need a different wording for "Community Slang", something more general.. Common abbreviations? I agree that we need a section for this, and I'd add it to the content list, I'm just not sure about the name.

Aye, I could definitely use an editor for my own texts, because I don't feel too confident about my English. I'll post what I did so far this Sunday if all goes well, and notify you for having a look over it!
Title: Re: Progress & Workload Distribution
Post by: DMaximus on July 11, 2013, 02:04:27 pm

We need a different wording for "Community Slang", something more general.. Common abbreviations? I agree that we need a section for this, and I'd add it to the content list, I'm just not sure about the name.


Jargon is "the technical terminology or characteristic idiom of a special activity or group." Sounds about right.
Title: Re: Progress & Workload Distribution
Post by: Piemanlives on July 14, 2013, 04:02:18 am
What are we looking for in Leveling Rewards? I'd be willing to do it.
Title: Re: Progress & Workload Distribution
Post by: -Muse- Cullen on July 14, 2013, 04:26:47 am
I think that we could wrangle in Sunderbro for Clans & Guilds....  8)
Title: Re: Progress & Workload Distribution
Post by: N-Sunderland on July 14, 2013, 09:47:37 am
Why me? How could I possibly know anything about clans? :P

What kind of structure and content are you looking for for the Clans & Guilds section?
Title: Re: Progress & Workload Distribution
Post by: Piemanlives on July 14, 2013, 05:24:41 pm
I'd say the current available clans/guilds, who leads them, size, goal/mission, who their looking for, that sort of thing, I could be wrong though.
Title: Re: Progress & Workload Distribution
Post by: timmymonsta on July 14, 2013, 10:16:55 pm
I'll take up the leveling and achievement section if noone has claimed it yet!
Title: Re: Progress & Workload Distribution
Post by: Prof. Giles Percy on July 15, 2013, 09:44:00 am
I wouldn't mind working on the Pilot roles and load outs.
Title: Re: Progress & Workload Distribution
Post by: Kyren on July 18, 2013, 04:21:41 am
So that's what I get when I'm solving bureaucratic trouble "over the weekend" :P When I check the forum every couple of minutes for new posts here, nada, when you guys notice I'm gone you start flooding the board :D But I'm glad for it! Let's see:


We need a different wording for "Community Slang", something more general.. Common abbreviations? I agree that we need a section for this, and I'd add it to the content list, I'm just not sure about the name.


Jargon is "the technical terminology or characteristic idiom of a special activity or group." Sounds about right.

Jargon is excellent, I'll add it to the content list!

What are we looking for in Leveling Rewards? I'd be willing to do it.
Why me? How could I possibly know anything about clans? :P

What kind of structure and content are you looking for for the Clans & Guilds section?
I'd say the current available clans/guilds, who leads them, size, goal/mission, who their looking for, that sort of thing, I could be wrong though.
Mr. Piemanlives is right on that one! We'd best list the current and active guilds (although this can best be achieved by simply linking to your index, Sunderland) and apart from that... we'd need the theory. What functions there are in the game for founding and representing a guild (clan tags, currently), how they are usually organized (steam groups) and where to get in contact with them. (forum). I guess this section won't be big at the moment, because the guild functionality isn't very big. You wouldn't mind me to write you down on the list for that, Mr. Sunderland? Oh, and can I by chance throw all the Engineer parcours your way too? :)

I'll take up the leveling and achievement section if noone has claimed it yet!

Granted! I've started a collection thread a while ago... Link (https://gunsoficarus.com/community/forum/index.php/topic,1099.msg18272.html#msg18272) but to my shame I didn't get behind it as actively as I should have. By advertising this one ingame you/we should be able to collect some information on it. I'll also PM Muse about it, maybe we can get a list or something, that would make it easier for you. However, I wouldn't want to interfere in your work :)

I wouldn't mind working on the Pilot roles and load outs.

I've got to look over the Pilot load out section on the English Wiki to make sure they're up to date with the patch, I'll get that done when I'm at home again (early morning here, so in about 7 hours), and send you a PM then to confirm that you can safely use the information from there. But I'll gladly assign you to it :) I think we'll mainly need to spice up the Wiki information with nice formatting to fit into the whole guide and then add information about good combinations, usage strategies, and so on.

In short: Adding Jargon section to the content list, needing a confirmation from Mr. N-Sunderland to assign him to the clans content, assigning Mr. timmymonsta to Leveling & Achievements, assigning Mr. Prof. Giles Percy to Pilot roles and loadouts but will make sure the Wiki information is up to date first. And thanking the sailors above as well as Piemanlives and Cullen for getting involved here! Did I leave anyone out? Oh, and updating the content list with the names.

Edit: I'll also PM all of the Guide contributors these days, asking for Steam IDs. For reliable contacting if something goes wrong. Feel free to add me beforehand, you can find my Steam profile link in my profile here!

Edit 2: Actualized the English Wiki with values from the 1.3 Patchnotes Link (https://gunsoficarus.com/community/forum/index.php/topic,1604.0.html) (Just Guns, Engineering and Piloting tools though, Skills and Gameplay categories, that is. I'll add the Mine Launcher late today)
Title: Re: Progress & Workload Distribution
Post by: Squidslinger Gilder on July 18, 2013, 06:10:48 am
I could add some input for advanced squid tactics and piloting it but it would be nice if Muse completely fixed the squid before writing it. As it sits right now there would be a lot of "As of 1.3" notes and then "pre 1.2" notes about how the ship could really handle if it was fixed. With a buffed balloon the rate of climb and descend with hydro/chute is actually back more to 1.1 capabilities with unbuffed. But the turn rate, acceleration, and speed is still poor.
Title: Re: Progress & Workload Distribution
Post by: N-Sunderland on July 18, 2013, 09:06:03 am
I can handle the clan stuff and engineer parkour/other efficiency tricks.
Title: Re: Progress & Workload Distribution
Post by: Coldcurse on July 21, 2013, 06:00:37 pm
isnt there a part about clans?
Title: Re: Progress & Workload Distribution
Post by: N-Sunderland on July 21, 2013, 06:14:52 pm
Yes, and I claimed it in the post immediately preceding yours.
Title: Re: Progress & Workload Distribution
Post by: Kyren on August 07, 2013, 08:06:46 am
I'll update this again when I'm back home. I've sadly got to set us a deadline, I'd like us to get as much done as possible until the 27th of August. If one of you is unable to "work" during that time, we'll see what can be done about it, but don't put yourself in any stress.

I'll make sure we're well organized and still know who's up to what and how soon we can expect it to be finished by contacting all the contributors per PM and setting up Steam contacts. I should be back in around 2-3 hours to get on to that!

Title: Re: Progress & Workload Distribution
Post by: Kyren on August 16, 2013, 08:45:19 am
First post and status update:

I haven't received a lot of feedback on the PM's I sent and the Steam Group I founded for easier communication with the Guide contributors, but I'm currently working trough all the topics I've claimed so far. For the purpose of having something hand-out-able done until the 28th, I'll organize all the basic topics (a professional topic, e.g., I'd consider engineer parkour) into a Quickstart Manual like we used to have some on the old forum. As my personal time here is nearing it's end, I mainly want to have something proper and useful done to be built upon later.

This will allow us to have something out pretty soon, and then expand it with more professional advice. Kind of going from the "Sailing for Rookies" to "Gabriel's Captain's Compendium".

So far I've (recently) taken care of the "How to get started" stuff and got it here in a Google Doc I'll gladly grant access to for further help, and will proceed from there with the Gameplay details. I aim to set it up as intuitive as possible, with quick rundowns of the Tools etc. and situational tips, to essencially prepare a new player with this booklet for playing within less than half an hour :P

I too hope, that once I'm done here, that the base I'll leave will still be expanded with all the topics we're likely leaving out now.

Edit: Once I feel confident about every section I did, I'll post it here in the forum to get feedback. For the "How to get started" part, this should be Sunday because I'm not at home tomorrow.

Don't worry about this whole thing being called "Kyren's Guide to just about everything", though. I won't have my name anywhere else than on a list of all the contributors (also including people who offered feedback, commentary, criticisim or showed interest at some point and then were unable to make it as planned).
Title: Re: Progress & Workload Distribution
Post by: Ataris on August 24, 2013, 02:20:22 pm
Don't worry about this whole thing being called "Kyren's Guide to just about everything"

Why not, since it was your idea to start from =)
Title: Re: Progress & Workload Distribution
Post by: N-Sunderland on August 27, 2013, 10:01:12 am
I'm so great at leaving things to the last day...

It's all right. I'm nearly finished the parkour and I'll get on the clans bit once I'm done that. In the future I'd like to add videos in, but I'll have to work out some issues with OBS first.