Author Topic: Silly Ideas That Would Break the Game  (Read 101898 times)

Offline Underseer

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Re: Silly Ideas That Would Break the Game
« Reply #330 on: May 13, 2014, 06:16:05 pm »
A large, heavy cannon that, when hits the deck of a ship, will deal no damage to anything, but will push everyone hit away from the center, even if they're using a gun/steering the ship.

Offline James T. Kirk

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Re: Silly Ideas That Would Break the Game
« Reply #331 on: May 13, 2014, 07:30:30 pm »
Heavy Cluster Mine Launcher.

And you thought Munkers were scary.

Imagine 6 mines suddenly appearing in front of you.

Offline macmacnick

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Re: Silly Ideas That Would Break the Game
« Reply #332 on: May 13, 2014, 08:38:41 pm »
...Lochnagar with that thing... would be hard as hell to hit, but it would instakill ANY SHIP IN THE GAME.

Offline Spud Nick

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Re: Silly Ideas That Would Break the Game
« Reply #333 on: May 13, 2014, 09:02:03 pm »
Rocket  Harpoon.

Offline Dementio

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Re: Silly Ideas That Would Break the Game
« Reply #334 on: May 14, 2014, 09:16:51 am »
A new pilot tool that explodes your ship instantly, but also does immensive impact damage on anything in close proximity.

I might just think about the famous pokemon move "Explosion" here...

Offline Richard LeMoon

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Re: Silly Ideas That Would Break the Game
« Reply #335 on: May 14, 2014, 06:32:17 pm »
T-rex engineers. They can't reach the hull with a mallet, and they would eat your gunner.

Offline GreyTea

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Re: Silly Ideas That Would Break the Game
« Reply #336 on: May 15, 2014, 03:17:11 am »
Fantasy/steampunk Evil warlock, who turns your ship into a living beast and straps your hands to the wheel effectivly controlling said beast think 3rd party influenced avatar.

now the ship being alive bellows an all might battle cry and moves forward for the kill you hear the creaking of metal and splittering of wood as your ship is transforming into a living being the hull now starts to pulsate the battle drums are now drowned out by the rhythmic pounding.  You can see the balloon inflate and deflate like a lung you move with percision and deadly efficiency, almost as if this has happened before you see them poor crew on the Pyra, the ship creaks a final time then silence, You would feel possessed unholy like as you see the Pyra get closer and closer, they do not have a clue, still on the front of the ship reenacting titanic. Then it would happen. You give the silent command to fire by scrolling the mouse wheel, but no guns would fire ohh no the warlock conjures demonic arms covered in metal armor to appear ether side of your ship, and they dive right into the middle of the pyra and you can hear it, the creaking the smashing then the laughter your uncontrollable laughter you shout GG then the ship separates in two destroyed completely. You feel weak losing all sence of reality the screen would blur, and you would be back at the helm. the score would be now 4-0

Yes that was a killstreak for 3 kills :P, a demonic warlock who transforms the ship into a living beasts that rips a ship in half with one hit channel ;).

Offline Captain Estrata

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Re: Silly Ideas That Would Break the Game
« Reply #337 on: May 15, 2014, 07:01:57 am »
This:

Offline Rivenoir

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Re: Silly Ideas That Would Break the Game
« Reply #338 on: June 01, 2014, 05:21:47 am »
Come on guys hijacking others ship like a true pirate would be awesome.  ;D

Offline Freddern

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Re: Silly Ideas That Would Break the Game
« Reply #339 on: July 01, 2014, 08:45:43 pm »
Adding a heavy flamethrower to the game , has twice the length, damage and ammo capacity as a regular flamethrower. Aswell as replacing the squids light weapon slots with heavy weapon slots

Offline Replaceable

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Re: Silly Ideas That Would Break the Game
« Reply #340 on: August 12, 2014, 05:47:45 pm »
Having a single ship build that can strip most hulls with a single mag of one gun and kill the ship with a single mag of the other. This ship would be overused everywhere (both in pubs and competitively) and be really really boring after a while. Oh wait.


Sass aside: ships can run out of fuel, guns can run out of available rounds. I.e. 8 tanks of flamer ammo later you can't shoot anymore.

Oh and a new engi tool: it's a mallet with a spanner's cooldown.

Offline Andika

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Re: Silly Ideas That Would Break the Game
« Reply #341 on: August 13, 2014, 12:57:46 pm »
Authentic game screenshot. Please make it happen. And next time, let me actually fire it.


Offline Ultimate Pheer

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Re: Silly Ideas That Would Break the Game
« Reply #342 on: August 13, 2014, 01:28:11 pm »
150 hwacha shots?

Oh, YES PLEASE.

Offline pandatopia

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Re: Silly Ideas That Would Break the Game
« Reply #343 on: August 14, 2014, 10:35:29 am »
150 hwacha shots?

Oh, YES PLEASE.

All guns 10x clip. Fully automatic. 10x the fire rate. 10x reload speed. Zero respawn timer. All hp 10x. Ships 10x the thrust. WTF mode DOTA for GoI please =D

Please let us try this on the dev app.

Offline Richard LeMoon

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Re: Silly Ideas That Would Break the Game
« Reply #344 on: August 14, 2014, 01:18:00 pm »
Give Galleons the movement stats of a squid, without removing the mass.