Author Topic: The Wall [v1]  (Read 458070 times)

Offline Jawjee

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Re: The Wall [v1]
« Reply #195 on: February 05, 2014, 01:20:59 pm »
*Jawjee uses his weird little whistle wasting 1 turn*
Now, I'll just wait until they'll be here ^^.

wait who? xD
I'm guessing the huskies bc you're husky king :0
Close enough, they are my elite Armoured Husky Titans. Tall, Heavy,Armoured and Powerfull enough to destroy a castle in seconds.

Offline Oliver Colt

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Re: The Wall [v1]
« Reply #196 on: February 05, 2014, 01:24:59 pm »
*Jawjee uses his weird little whistle wasting 1 turn*
Now, I'll just wait until they'll be here ^^.

wait who? xD
I'm guessing the huskies bc you're husky king :0
Close enough, they are my elite Armoured Husky Titans. Tall, Heavy,Armoured and Powerfull enough to destroy a castle in seconds.
:00000000000 cool! I'll get writing then... right after lunch >.>

I'm writing the RP to not do homework but I'm gonna go eat to not write the RP... Procrastiception xD It'll be up in a while tho ^-^

Offline Jawjee

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Re: The Wall [v1]
« Reply #197 on: February 05, 2014, 01:39:14 pm »
*Jawjee uses his weird little whistle wasting 1 turn*
Now, I'll just wait until they'll be here ^^.

wait who? xD
I'm guessing the huskies bc you're husky king :0
Close enough, they are my elite Armoured Husky Titans. Tall, Heavy,Armoured and Powerfull enough to destroy a castle in seconds.
:00000000000 cool! I'll get writing then... right after lunch >.>

I'm writing the RP to not do homework but I'm gonna go eat to not write the RP... Procrastiception xD It'll be up in a while tho ^-^
Take your time :), wouldn't want you to choke to death or something.

Offline Oliver Colt

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Re: The Wall [v1]
« Reply #198 on: February 05, 2014, 02:54:01 pm »
END OF TURN 15

Cheesy Crackers:
You stay behind the Llaw, researching a way to make your minions a little more useful. Your minions now have arms and legs, and are able to move around. The Wall can't attack you because you're behind the Llaw.

Stuff: Moving wall minions
Damage dealt: 0
Damage taken: 0
HP: 63/99

Coldcurse:
You take redria off of the Wall and put them in the captain's cabinet of your ship. [One of us is wrong about redria's gender xD Again I'm just using rule 33 here but hey I've been wrong before :P] You are getting soft, but that's all part of teamwork! Well maybe not. Perhaps you've spent too much time with the baby sign, who knows. The Wall attacks you all the same.

Stuff: Baby sign.
Damage dealt: 0
Damage taken: 4
HP: 80/100

macmacnick:
You continue building the robot and figuring out the math behind it. The GM will probably just do some basic shizzle and say he understood anyway. The Wall throws a rock at you so you don't think this hard next time.

Ongoing action: Building the robot.
Damage dealt: 4910 (1595 from bomb factory, 1070 from bombs in the catapult, 2245 from bombs in the cannon).
Damage taken: 9
HP: 81/100

Piemanlives:
You start making armor for everyone. It's going to be really useful, and looks great too! (The armor will be ready for use in turn 17). The Wall attacks you for being such a good teammate.

Ongoing action: Making armor.
Damage dealt: 0
Damage taken: 4
HP: 74/100

Gryphos Felldawning:
You decide to start tunneling below the Wall, making it shake and lose a few bricks. The Wall throws a brick at the Kool-aid hero of Ragnarok. The Wall can't attack you because you're in the Kool-aid hero of Ragnarok mech suit.

Peeps: Kool-aid hero of Ragnarok (57 HP).
Damage dealt: 1079
Damage taken: 0
HP: 46/100

Jawjee:
You join the battle by calling in your Armoured Husky Titans. They're quick to get here and you can now give them orders. The Wall welcomes you by throwing a tiny rock at you.

Peeps: Armoured Husky Titans.
Damage dealt: 0
Damage taken: 4
HP: 96/100

Mattisamo:
You pop in as well, flying your ship near the Wall and then jumping in the Merc to shoot at it. You get a very accurate shot! The Wall hits you with a brick as it's tradition.

Damage dealt: 416
Damage taken: 9
HP: 91/100

Keon:
You continue working in the firing range, which is looking really good now. The Wall attacks you with a brick for not posting this turn.

Ongoing action: Building the firing range.
Damage dealt: 0
Damage taken: 2
HP: 93/100

Shinkurex:
You take your diamonds and shoot them through the cannon. They aren't explosive but they're solid and should deal some good damage. The Wall throws a brick at you and it hits you in the head.

Damage dealt: 164
Damage taken: 10
HP: 75/100

Other damage:
312 from Ivy
143 from Mold



The laboratory:
Speeds up the creation of new weapons and gadgets and other sci-fi goodies.
You can upgrade weapons here for extra damage.
Has a really sweet bathroom (+1 HP to anyone who uses it).

Status: Finished.

The fort numero uno:
Gives +15 defense to anyone staying inside of it.
Holds up to 3 people.

Status: Finished.

The catapult:
First siege unit of the game.
Effective attacking cities.
Can be used by many people in one turn (only one shot for each person).

Status: Finished.

The Llaw:
+1 Culture output for every Wall.
-5% Accuracy for everyone directly attacking the Wall.
Allows research to commence on upgrading the Wall's arsenal.
Deals damage to the Wall for every construction turn.

Status: Finished.
Inside: CheesyCrackers.

The other Wall:
Defense bonus to anyone behind it.
Allows to use long range weapons without losing cover.
Holds up to 6 people.
Producing: +1 Culture.

Status: Finished.

High energy kinetic rail-cannons:
Deal damage to the Wall... I don't really know what kind.
Can be used by many people in one turn.

Status: Finished.

Bomb factory:
Produces bombs that get thrown at the Wall automatically every turn.
Has expansions for other existing weapons.

Status: Finished.

The hospital:
Helps recover more HP each turn to anyone inside it.
Has a really good cafeteria (+1 HP to anyone who uses it).

Status: Finished, Buffed until turn 18.

The wrecking ball:
She came in like a wrecking ball.
She never hit so hard in love.
Can be used by many people in one turn.

Status: Finished.

The firing range:
Shoots every long range weapon placed inside of it.
Holds up to 5 weapons.

Status: Under construction until turn 17.



The Wall:

HP: 940115/1000000
Status: Bored
Producing: +1 Culture
Perks: Incendiary Pebbles II


w00t! New people and turn 16 yeeh :D

Offline redria

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Re: The Wall [v1]
« Reply #199 on: February 05, 2014, 03:12:08 pm »
You know, I could clarify, but it's more fun to see who picks which gender.  8)

*Wakes to find myself in a cold, cursed cabinet aboard an airship*

*Pries off a board splinter from the cabinet and begins fashioning a shiv out of it for... reasons*

I use what little space I have in the cabinet to arrange myself to leap out and attack whoever opens the cabinet with a sharpened splinter of wood. Sneak attack bonus against whoever opens the cabinet, be they friend or foe.

Offline Oliver Colt

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Re: The Wall [v1]
« Reply #200 on: February 05, 2014, 03:27:11 pm »
You know, I could clarify, but it's more fun to see who picks which gender.  8)

Ok you're now a girl and the GM officially ships you with Coldcurse :D

Offline redria

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Re: The Wall [v1]
« Reply #201 on: February 05, 2014, 03:31:23 pm »
You know, I could clarify, but it's more fun to see who picks which gender.  8)

Ok you're now a girl and the GM officially ships you with Coldcurse :D
Oh dear...

Offline Oliver Colt

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Re: The Wall [v1]
« Reply #202 on: February 05, 2014, 03:44:10 pm »
You know, I could clarify, but it's more fun to see who picks which gender.  8)

Ok you're now a girl and the GM officially ships you with Coldcurse :D
Oh dear...
You're also in his room...

Offline Jawjee

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Re: The Wall [v1]
« Reply #203 on: February 05, 2014, 04:02:32 pm »
Alrighty then, *takes off his armour, giving him only 10% resistance instead of 100%, but increasing the agility and the max speed Jawjee can run at.Gets a 50% chance to dodge incoming projectiles of the wall.*
This might be suicidal, but even my huskies need morale, I hope they won't step on me.
(The Husky Titans are very tall (30 meters in height) and weigh 30.000 tons.They can charge at a speed of over 235 miles per hour ONLY if their stamina is high enough.2 strikes at full speed will get their stamina at 20%, and they won't be able to attack, only hide under their armour.)
Well, my stamina won't be a problem.
*Jawjee leads his army of husky titans in battle making them run at full speed.Jawjee gets very close to the wall, and right before he gets crushed by the huskies, he places his feet vertically on the wall, and makes a 20 meters leap backwards, letting the huskies hit the wall with their own heavy bodies slightly damaging themselvs from the shock, quickly retreating afterwards*
It'd be funny if I were killed by my own "men".

Offline Keon

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Re: The Wall [v1]
« Reply #204 on: February 05, 2014, 11:20:41 pm »
Keon bangs the firing range once again.

Offline macmacnick

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Re: The Wall [v1]
« Reply #205 on: February 05, 2014, 11:35:23 pm »
*moves robot workspace to the lab, all while working on the robot, to speed up work (-1 turn to robot build time)*

Offline Piemanlives

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Re: The Wall [v1]
« Reply #206 on: February 05, 2014, 11:35:59 pm »
I load a random Pyramidion onto the HEKRC's firing rail, and fire it at the wall.

Note: I will postpone armor development until next turn where I will move it to the lab.
« Last Edit: February 05, 2014, 11:48:28 pm by Piemanlives »

Offline BdrLineAzn

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Re: The Wall [v1]
« Reply #207 on: February 05, 2014, 11:43:47 pm »
Wanting to be more effective, I go back to the laboratory to construct a red dot sight and a grenade launcher attachment for my peashooter.

Offline Cheesy Crackers

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Re: The Wall [v1]
« Reply #208 on: February 06, 2014, 02:34:06 am »
I use up all of the accumulated culture to give my Wall Minions life! (And superb intelligence)

Offline Coldcurse

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Re: The Wall [v1]
« Reply #209 on: February 06, 2014, 02:50:42 am »
*Coldcurse takes 1 turn*
Halfway to the hospital, Coldcurse goes and check up how redria is doing.
He walks towards the captains cabinet and opens the door.
As Redria leaps towards Coldurse with a wooden shiv, Coldcurse pulls out the baby sign and uses it as shield.

He then says:
Good morning Redria, seems you're awake.