Author Topic: Firing mechanism and damage explanation  (Read 40260 times)

Offline Echoez

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Re: Firing mechanism and damage explanation
« Reply #45 on: September 10, 2013, 09:22:49 am »
Pretty sure its in the 30-40 range, actually. I think Frago mentioned it to me before, but if that's wrong, blame Shink.

Well, according to Incediary ignition chances, you would mostly be correct, now that I remember it properly, incediary gives you an 20% ingition chance per hit, the average I got from the Heavy carronade were 8-12 fire stacks at once, so it probably fires 50 pellets.

Now imagine that gun spawning 50 actual, lightining fast projectiles. xD

Offline Sprayer

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Re: Firing mechanism and damage explanation
« Reply #46 on: September 18, 2013, 10:04:25 am »
The gat only spawns one projectile at a time though. Can't believe having 5 projectiles more per second on the screen would hurt fps more than the mortar projectiles which have smoke trailing them.

Offline N-Sunderland

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Re: Firing mechanism and damage explanation
« Reply #47 on: September 22, 2013, 09:58:25 pm »
http://gunsoficarus.com/gameplay/weapons/

The weapons spreadsheet is in dire need of an update. Seems like there are more old stats than current ones on it at this point.

Offline Alistair MacBain

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Re: Firing mechanism and damage explanation
« Reply #48 on: September 23, 2013, 02:56:13 am »
Probably because most guns got changed in the last patch and the new numbers arent included yet.

Offline Sprayer

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Re: Firing mechanism and damage explanation
« Reply #49 on: September 23, 2013, 08:24:01 am »
(there were more old stats than new ones before this patch too)

Offline N-Sunderland

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Re: Firing mechanism and damage explanation
« Reply #50 on: September 23, 2013, 03:45:15 pm »
(there were more old stats than new ones before this patch too)

Offline Gambrill

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Re: Firing mechanism and damage explanation
« Reply #51 on: September 24, 2013, 10:09:49 am »
If the Armour of a ship is down and you hit it with a Heavy Flak Cannon, The primary damage hits it and eals its damage. does the secondary damage it too oris Secondary just damaging everything else around it?

Offline Captain Smollett

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Re: Firing mechanism and damage explanation
« Reply #52 on: September 24, 2013, 10:42:25 am »
The primary and secondary damage of the heavy flak cannon will both do damage the permahull if the heavy flak round hits an unarmored hull.

Offline Gambrill

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Re: Firing mechanism and damage explanation
« Reply #53 on: September 26, 2013, 07:54:37 am »
I thought so! :D time to gloat at a friend :P

Offline Sprayer

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Re: Firing mechanism and damage explanation
« Reply #54 on: October 29, 2013, 03:41:50 pm »
So, new question: How do the modifiers work, especially buff? B - Basedamage; D - Final damage; A - Ammo modifier; buff - Buff modifier (so either 1 for no buff or 1,2 for buffed); C - Component modifier/ Damage type modifier

Is it
D=B*A*buff*C
or
D=B*(A+buff+C-2)

or something entirely different?

Offline N-Sunderland

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Re: Firing mechanism and damage explanation
« Reply #55 on: October 29, 2013, 04:13:38 pm »
I'm pretty certain that it works like this:

D=(B1*C1+B2*C2)*(A+buff)

So for example, a buffed, charged merc against hull armour would do this:

D=(75*1.5+300*0.2)*(0.3+1.2)

Which comes out to 258.75.

Offline Captain Smollett

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Re: Firing mechanism and damage explanation
« Reply #56 on: November 01, 2013, 07:01:21 pm »
I'm pretty certain that it works like this:

D=(B1*C1+B2*C2)*(A+buff)

So for example, a buffed, charged merc against hull armour would do this:

D=(75*1.5+300*0.2)*(0.3+1.2)

Which comes out to 258.75.

Wait isn't it this? D=(75*1.5+300*0.2) * (1.3*1.2)  I'm pretty sure that's how it works.

Offline N-Sunderland

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Re: Firing mechanism and damage explanation
« Reply #57 on: November 01, 2013, 07:04:32 pm »
According to Cullen (found this out via Echo), the buff and ammo modifiers are added, not multiplied.

Offline Captain Smollett

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Re: Firing mechanism and damage explanation
« Reply #58 on: November 01, 2013, 07:46:40 pm »
Skeptical am I.

I might need to devise some tests.

Offline Echoez

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Re: Firing mechanism and damage explanation
« Reply #59 on: November 01, 2013, 07:52:16 pm »
Wait people realy didn't know of this?