So, new question: How do the modifiers work, especially buff? B - Basedamage; D - Final damage; A - Ammo modifier; buff - Buff modifier (so either 1 for no buff or 1,2 for buffed); C - Component modifier/ Damage type modifier
Is it
D=B*A*buff*C
or
D=B*(A+buff+C-2)
or something entirely different?