I think it would be interesting to see after getting rammed, a mechanic that caused players on the guns/helm to get knocked out of them. It would be easy to get back on, more of a realistic inconvenience. It off course would have to be a sizeable impact, not a gentle bounce off of a canyon.
This would affect the rammer too, of course.
It would be even more interesting if it pushed the players in the direction of the team a few steps, maybe even knocking players off the ship of they're close to the edge. That might be pushing it though.
What do yall think? Would this be difficult to implement? Think it might cause grief?