Author Topic: The Mobula  (Read 321401 times)

Offline Veyka

  • Member
  • Salutes: 12
    • [Duck]
    • 10 
    • 39
    • 41 
    • View Profile
    • Just a site
Re: The Mobula
« Reply #315 on: July 02, 2013, 05:46:30 pm »
I almost want to spoil Sunderlands fun and tell you everything he's been bullshitting about, but I won't, because I am a bastard as well (Canadians polite my ass).

Generally this feels like another good update, if not lacking in polish at the moment, can't wait to get back in to nail down a few things.

Offline Wazulu

  • Community Ambassador
  • Salutes: 39
    • [Gent]
    • 10
    • View Profile
Re: The Mobula
« Reply #316 on: July 02, 2013, 05:57:16 pm »
The one thing I have to say about the Mobula is that it is odd in the sense that it doesn't look like a normal  airship structure. Perhaps this is due to the lack of overhanging balloon, but it feels like the odd one out, with Squid as a distant cousin. Also on the subject, what is it with Muse and marine animals?

Goldfish
Squid
Manta Ray
Qwerty
Sky Whale
Harpoon (kinda)

Hmm, with all this marine madness, I bet we'll see the Electric Eel. It'll be long but very thin, and it will be premiered with the return of the God Lamp and added weather effects, such as lightning. The trick will be where you can unload your boarding party, and fighting in the cramped deck. Take that, meta.

Offline -Muse- Cullen

  • Muse Games
  • Salutes: 47
    • [Cake]
    • 13 
    • 23
    • 20 
    • View Profile
Re: The Mobula
« Reply #317 on: July 02, 2013, 06:11:11 pm »
As the update draws closer, I was given the go-ahead to tell you guys one thing in the upcoming addition to Guns of Icarus: Online.


1.3 Release Notes:

Content:

   -Gameplay

      Section I.

           1. New Ship.

Offline James T. Kirk

  • Muse Games
  • Salutes: 182
    • [Cake]
    • 19 
    • 25
    • 43 
    • View Profile
    • The Cake Official Website!
Re: The Mobula
« Reply #318 on: July 02, 2013, 06:39:42 pm »
I'm in NY right now.
Don't MAKE me come over there.
(Please, don't make me. I'm rather far upstate and it would be quite the drive.)

Offline HamsterIV

  • Member
  • Salutes: 328
    • 10 
    • 45
    • 45 
    • View Profile
    • Monkey Dev
Re: The Mobula
« Reply #319 on: July 02, 2013, 06:58:17 pm »
If I was in New York I would buy them donuts as thanks for the game.

Offline Andrej Peribosky

  • Member
  • Salutes: 4
    • [MAF]
    • 3
    • View Profile
Re: The Mobula
« Reply #320 on: July 02, 2013, 07:25:22 pm »
As the update draws closer, I was given the go-ahead to tell you guys one thing in the upcoming addition to Guns of Icarus: Online.


1.3 Release Notes:

Content:

   -Gameplay

      Section I.

           1. New Ship.


Somebody BAN him please! He is spamming and trolling! Report him for abuse!

 >:(
« Last Edit: July 02, 2013, 07:27:43 pm by Andrej Peribosky »

Offline Sammy B. T.

  • Member
  • Salutes: 154
    • [Duck]
    • 23 
    • 45
    • 45 
    • View Profile
Re: The Mobula
« Reply #321 on: July 02, 2013, 07:33:11 pm »
I am honestly surprised that no one has guessed what Sunderland and I have been talking about.  I thought my comment would have given it away.

Now i really want to say what the change is.  Knowledge is a heavy burden.

Offline Veyka

  • Member
  • Salutes: 12
    • [Duck]
    • 10 
    • 39
    • 41 
    • View Profile
    • Just a site
Re: The Mobula
« Reply #322 on: July 02, 2013, 07:37:29 pm »
5 mine launcher front mobula is the ultimate troll ship, run into 25 of your own mines, destroy everything on your ship and almost finish off your permahull, its lawltastic.

Offline shadowsteel

  • Member
  • Salutes: 18
    • [MM]
    • 31 
    • 28
    • 27 
    • View Profile
Re: The Mobula
« Reply #323 on: July 02, 2013, 07:46:46 pm »
oh god. ive just read throught the posts. THeY ADDED PASSIVE BONUSES TO CLASSES!!!! and im assuming some sort of debuffd for each class.
this is an assumption until sunderland confirms but im 90% sure im correct

Offline Veyka

  • Member
  • Salutes: 12
    • [Duck]
    • 10 
    • 39
    • 41 
    • View Profile
    • Just a site
Re: The Mobula
« Reply #324 on: July 02, 2013, 08:05:48 pm »
oh god. ive just read throught the posts. THeY ADDED PASSIVE BONUSES TO CLASSES!!!! and im assuming some sort of debuffd for each class.
this is an assumption until sunderland confirms but im 90% sure im correct

Nope, its rebalancing of something that's in play at the moment, nothing like that added.

Offline James T. Kirk

  • Muse Games
  • Salutes: 182
    • [Cake]
    • 19 
    • 25
    • 43 
    • View Profile
    • The Cake Official Website!
Re: The Mobula
« Reply #325 on: July 02, 2013, 08:07:13 pm »
Is it on the Gatling Gun?

Offline Echoez

  • Member
  • Salutes: 40
    • [Gent]
    • 16 
    • 28
    • 37 
    • View Profile
Re: The Mobula
« Reply #326 on: July 02, 2013, 08:12:17 pm »
I bet it's Heavy Clip.

Offline N-Sunderland

  • Member
  • Salutes: 281
    • [Duck]
    • 15 
    • 45
    • 23 
    • View Profile
Re: The Mobula
« Reply #327 on: July 02, 2013, 08:13:38 pm »
Lol, passive bonuses. Guess again!

Is it on the Gatling Gun?

It isn't strictly the gat, but it's heavily linked to it.

Offline LordFunPants

  • Muse Games
  • Salutes: 49
    • [LFP]
    • 4
    • View Profile
Re: The Mobula
« Reply #328 on: July 02, 2013, 08:18:44 pm »
is it the fact that using the chemical spray on potted plants now makes them grow into monstrous airship eating lemon fly traps? that count as piercing damage?

Offline Veyka

  • Member
  • Salutes: 12
    • [Duck]
    • 10 
    • 39
    • 41 
    • View Profile
    • Just a site
Re: The Mobula
« Reply #329 on: July 02, 2013, 08:20:24 pm »