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« on: June 08, 2014, 11:35:45 am »
Q: How does the rebuild power of the tool is affecting the number of hits or rebuild power(?) per hit of tool on different components
A: It's simple every component has a fixed amount of rebuild power required to be rebilt. Divide that by the repair power of the tool (round up) and you get the needed amount of swings to rebuild a component.
As N-Sunderland rebuild power of components isn't related to component's HP (as the component is still badly damaged when rebuilt) - ship armor is the exception and it is related to armor value, but there is a lot of rounding in there, so it's impossible to get exact formula from it.
Major rehaul of rebuild times of components were changed in one of the following patches: 1.1.4 1.1.5 or 1.1.6 - not entirely sure (i belive it was 1.1.4 - I remember it as the great flak nerf and great hawacha op-ness, I could be wrong).
Q: Also, if anyone knows too - what is the 'cooldown' for using a tool for rebuild?
A: Animation cycle when holding down the button seems to be ~1.0 sec, animation cycle when manualy pressing the LMB seems to be ~0,75sec as Sammy B. T. allready wrote.