31
Feedback and Suggestions / Re: [Feedback] Some UI mechanics, chat and game rules
« on: May 25, 2014, 07:51:45 am »
There is a matchmaking system in the works, and it will be usefull to do what you suggest.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
This type of customization has been discussed before, and I still think that it's a good idea... though it'd be a very large feature added, which would also require an ungodly amount of balancing... I'd rather them focus on Adventure Mode right now
In a first person shooter, even a fresh new player can headshot a veteran. Getting the jump on someone is good, but less important given the quick reaction rates possible. Both players can turn just as quickly (ignoring sensitivity).
In a MOBA, a more advanced player will naturally have the advantage, but can still be taken out by a poor move/stroke of luck.
Do you actually have numbers to support this or just anecdotal lag evidence?No I do not have access to the appropriate metrics.
(No sarcasm here, actually curious)