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Messages - Rareform K. Rozhkov

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Gameplay / Re: PvP 2v2 with Special Abilities
« on: July 02, 2018, 08:17:12 pm »
if you havn't already, throw this idea around in the Guns official discord:

Feedback and Suggestions / Re: Remove mandatory tutorials
« on: May 28, 2018, 11:37:19 am »
if people don't like a tutorial and resist learning that much id much rather them not play tbh.
I doubt new players who don't want a tutorial would like this game or (even really stay that long anyways). you kinda have to learn things.

The Pit / Re: SkBo vs Rydr [Capital contest]
« on: March 28, 2018, 04:32:48 pm »
Skyborne Mega Great Squad, does have 4 capitals huh

Community Events / Re: Sunday Community Skirmish #185 (14th January)
« on: January 13, 2018, 08:51:27 pm »

Skyborne Rangers signing up!
POC: Solidusbucket, ds.

Community Events / Re: Sunday Community Skirmish #184 (7th January)
« on: January 06, 2018, 08:37:34 pm »
Skyborne Rangers signing up!
POC: Rareform K. Rozhkov, Solidusbucket

Tab out for 15 seconds? I'm pretty certain there is no way to disable this.

With the amount of time the game has been out i doubt there will be any new server locations at this point. Until people are able to host their own game-servers I don't this this will happen

Q&A / Re: HELP!! Can't progress in game without knowing this
« on: December 02, 2017, 07:38:54 pm »
lvl up to eight, i would assume

Feedback and Suggestions / Re: Restore stackable crew form
« on: November 30, 2017, 07:25:06 pm »
I have seen lower lvls hurt by it as they want to play with their friends but arn't allowed to join them due to balance,
And it has no effect on higher lvls who all know how to circumvent through friends list.

^in reference to the ability to swap between teams freely
I'm unsure if you mean any other changes to be reverted to the "classic crew form"?

Q&A / Shooting front guns on Pyra w/ Art
« on: November 27, 2017, 08:57:34 am »
Does anyone have any first person VODs of them/anyone shooting the front guns of a Pyra, with an Artemis? Preferably when facing the Pyra head on. I can't seem to dig any up on my own.

Merely looking to see how other people approach it, for self-improvement purposes

International Community Boards / Re: Suggest a community board here!
« on: November 05, 2017, 09:08:43 am »
Schwalbe, you literally have the worst social skills :P My good friend MightyKebab (the only one you can't quite remove. Yes, he's Turk and his nickname is Kebab. Pun intended) has nothing to do with this conversation, and although it is true, that he is the only known turkish competitive player, as well as another exception to generally non-english-speaking Turks, this is not a Silk Road Online, so it's not that many of them. The known active Turkish community members are countable on fingers of one hand. Please correct me if I'm mistaken.
Hmm. Your suggestion for a new community board is very interesting! I think I would like this too.

Gameplay / Re: Exclusively using Burst in the Heavy Hwatcha?
« on: September 27, 2017, 09:48:52 pm »
Exclusively using Burst in the Heavy Hwatcha?
«  on: January 18, 2017, 09:14:13 am »

Feedback and Suggestions / Re: PvP night maps. Remove or leave?
« on: September 08, 2017, 10:04:07 pm »
netcode tesselation of polygonal tracking with eQualizer
Bro, all im trying to say is my mouse is broken and so this game isn't fair, because arrow keys are hard to use. Mouse functionality should be removed

Edit: also i though u quit after u wrote a thing about quitting whadda hek, jokes on me i guess

Feedback and Suggestions / Re: PvP night maps. Remove or leave?
« on: September 08, 2017, 07:18:16 pm »
Players with lower quality monitors/laptops are more heavily impacted, which makes night maps unfair.
Players with shittier internet get more ping, that makes multiplayer play unfair. Plz remove multiplayer.
Players with shittier computers have more lag making the game unfair. Remove medium and high graphics settings
Players with shittier headphones get worse audio maaking it harder to hear enemy ships moving, making the game unfair. Plz remove sound.

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