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Feedback and Suggestions / Re: IMPORTANT - Matchmaking drives off new players
« on: February 22, 2017, 11:35:17 pm »
First post for a change i've ever seen on this forum to which I can actually say "hey that's a logical idea".
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inb4 mod takes this down: None of the Forum Rules, nor the Community Guidelines were broken in this masterstroke of a post. This is simply a suggested course of action to the community.
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i think that looking back on all the previous tournaments, that badges are cool. I wanna do more scs. yay titles. i want two titles plz. badges are cool thx. nvmYeah, I think titles are great! Personally I think a title for entry and a sweet badge for winning would be awesome! But I also understand if badges are reserved for larger tournament wins.Solidus has a great point here. I like titlesI'm don't feel this really addresses the over all concern for the players who think SCS has become too serious with the same outcome every week and has gone away from the initial idea of it being a practice event to help teams become better not discourage them from competitive.Timmy B was not serious tournament and it had rewards as far as I know, so why SCS shouldn't have them too? Why do you think only serious matches should be rewarded?
The concern is that these rewards won't accomplish anything and will only benefit the few teams already at the top: including you and Lueosi. SCS isn't very dynamic with the same teams winning every week and few new joiners. It's great to see recent teams like RAWR and Why So Serious but they don't stand a chance against the established winners
You can only use one title and I doubt any players will flaunt "Skirmisher", but the distinguished elite will proudly display their "Skirmish Champion". Therefore it doesn't help SCS and only benefits the already established winners
How is that different than any competitive game out there? Of course best teams will get rewards. Every single top team or player had to practice and earn their place where they are now. If anyone wants rewards, then work for it. I played tournaments even though I knew Rydrs would take golden badge, but so what? At least I know I tried. Should we just drop rewards just because it wouldn't be fair for weaker teams? If they really care that much for rewards, maybe they can be motivated by them to get better.
I don't know about anyone else, but if I was in their places (new players/team) I would be motivated and would feel great accomplishment once I would finally get that reward.
It's same as MMOs for example. You just gotta deal with it, some stuff is hard to get, if you're not willing to put enough work or you don't have time or whatever, you might never get it, it's that simple. Not everyone can have everything. You won't see me complaining about guild wars 2 and legendary weapons for example "Hey, I'm too lazy to grind for hundreds of hours to get that legendary weapon, that's not fair, I don't have as much time as hardcore players". It's good that games have some hard to achieve goals, that's what many people keeps playing.QuoteI see your point. This is a valid point.
Solidus has a great point here. I like titlesI'm don't feel this really addresses the over all concern for the players who think SCS has become too serious with the same outcome every week and has gone away from the initial idea of it being a practice event to help teams become better not discourage them from competitive.Timmy B was not serious tournament and it had rewards as far as I know, so why SCS shouldn't have them too? Why do you think only serious matches should be rewarded?
The concern is that these rewards won't accomplish anything and will only benefit the few teams already at the top: including you and Lueosi. SCS isn't very dynamic with the same teams winning every week and few new joiners. It's great to see recent teams like RAWR and Why So Serious but they don't stand a chance against the established winners
You can only use one title and I doubt any players will flaunt "Skirmisher", but the distinguished elite will proudly display their "Skirmish Champion". Therefore it doesn't help SCS and only benefits the already established winners
How is that different than any competitive game out there? Of course best teams will get rewards. Every single top team or player had to practice and earn their place where they are now. If anyone wants rewards, then work for it. I played tournaments even though I knew Rydrs would take golden badge, but so what? At least I know I tried. Should we just drop rewards just because it wouldn't be fair for weaker teams? If they really care that much for rewards, maybe they can be motivated by them to get better.
I don't know about anyone else, but if I was in their places (new players/team) I would be motivated and would feel great accomplishment once I would finally get that reward.
It's same as MMOs for example. You just gotta deal with it, some stuff is hard to get, if you're not willing to put enough work or you don't have time or whatever, you might never get it, it's that simple. Not everyone can have everything. You won't see me complaining about guild wars 2 and legendary weapons for example "Hey, I'm too lazy to grind for hundreds of hours to get that legendary weapon, that's not fair, I don't have as much time as hardcore players". It's good that games have some hard to achieve goals, that's what many people keeps playing.QuoteI see your point. This is a valid point.