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Feedback and Suggestions / Re: 50 Players in Game
« on: December 10, 2015, 07:51:02 am »Hiding the number won't change the fact, that there are only 50 players in the game at that time. People will probably notice is anyway (long search wait, playing with the same people, etc.) and "smarter" ones will find the number in no time at all (steamcharts, anyone?). I believe it is just fair for player to know how many players are in the game and to act accordingly, whatever that means for him/her/it*.Quote everything.
Instead let's think about why people leave so quickly after sales and try solving that problem. I bet many of us already have given 'some' feedback and we're sure as hell to give some more if needed.
*on the internet no one knows you're a dog
On why people leave, besides the missing of the brain or the concept of teamwork required by this game, I will give my opinion.
Stacked matches
I know newbies could be irritating and many of you like to play with (and not against) your friends, but this thing actually kills the game because there is too much gap between experienced players and new players. Sometimes there isn't even the option because there are too few people online and sometimes you just want a relaxing match, I know, but I think that's frustrating for new players. Only way to resolve this is being helpful with new players (there are some who listen) and spread the high level players if the lobby is too unbalanced. I include myself in this, even though I usually try to not leave low level crews or already lost games (I do when it's like the fourth in a row, charity has his limits )
HWACHA
Old game
Face it. It's been out for years, games nowdays lasts months at best. Unless they are MMORPG or MMOFPS, but that's just because you don't need brain, you just have to farm 22h a day or just camp&kill.
What could be done in MY opinion? Just an idea who comes into my mind.
Produce new maps (not reuse old ones), themes, clothing (that without saying ships and guns because I suppose they are busy with the co-op, and those things need to be balanced). Workshop could be a great help if only material could get approved faster. Constant new material is something that keeps the game alive, more than paying a youtuber that will just bring a boom of 400 new (stupid) players that will just fill the game with monkeys and discourage the smart one because too much kids. Those 400 will also leave the game in few months. I understand the money, but it isn't a solution. We've seen it with the teaching tournament.
Put space invaders or snake in lobbies lol