1
General Discussion / Re: Bartle's Taxonomy Ignored?
« on: August 31, 2017, 04:11:42 am »Make it ~36 player then: http://steamcharts.com/app/209080. Even MappleStory has more ingame players than this.The peak game population is lately down to ~20 players. Its becomming unplayable.This is simply untrue. The game regularly passes 20 players between afternoon to night EU Time. I think you're referring to the minimum population.
During my typical play time, I will see anything between 4 and 60+. I'd say ~30 is the average.Indeed. And the sad thing is that GOIO is awesome: it offers a completely new cooperative gamestyle incomparable to any other game. In any case, what can we do to resurrect it? THe only thing I could play for the past days was PVE, which is fun until you realize most matches against AI just feel the same. PVP is what makes the game really great: human behavior is unpredictable, which in long term translates into more fun. Still, PVE is great for new-commers to the game: its less competitive and the difficulty can be adjusted to "train" with your friends for the real thing (which for me remains PVP).
This is well inside "dead game" territory for anyone looking for the first time. New players that pipe up in chat typically express remorse for buying a game that they can't even reliably play.
I want to reiterate that Narayans idea might not be bad, but requires the game to better retain players in the long term to be effective.