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« on: May 13, 2017, 06:43:05 pm »
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Count me in to the gloomy choir here. As Evolve has shown- going free to play even with some strong reforms would probably not bring any effect. Just a huge sale-like player population bump and then as quick downfall.
And some of you are right that Muse's decision seem random and... wasteful. Just remind yourself how many times they made majority of community burst in outrage due to their own unexplained and more often than not un-asked for decisions. How many times the goddamn UI has been changed, I can count at least 2-3 times. I can agree on matchmaker being some kind of necessity, but who asked for stamina?
Alliance was supposed to be the great saviour. What a suprise, it isn't. Some time after release you could say it's pretty much the same, steamcharts show that combining 24h peak of goio and alliance we get a bit less than 200 players. Let me remind you that I'm writing this on the late night between saturday and sunday, so we're talking about good numbers, weekend numbers.
There is also a kind of problem that is often in online games. It's never finished. If you keep on fiddling with it it won't be good. As I said, some example may be changes of ui.
Also, Neddie, why are you complaining about second hand key market? From the point of customer it's a great thing (they can get games cheaper) and nobody forces devs to put their game into bundles, for instance ones that cost 30$ and have plenty of games. Of course people are going to sell that further. That's how free market works.