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General Discussion / Re: How would you balance/change the game?
« on: March 20, 2016, 01:10:30 am »
No it doesn't. You seem to be under the impression that a thermobaric explosion is easy to make. This is false.
And let's make something perfectly clear. If the concussive force of the warhead is what sets off the fuel in this imaginary world, the warhead has already done it's job. The explosion it's caused has already come and gone. The "damage" has already been done. Hell, the explosion might even PREVENT the fuel from creating a fireball.
Fire damage is silly because weapons in Goio have a 100% success rate. They never fail. Perhaps you didn't think that through all the way. Those examples you're drawing inspiration from were failures. Duds. Duds that managed to do something because an engineer decided to put in a redundant system.
and no I wasn't going to bring that last point up, but now I'm here, and not asleep so blah.
And let's make something perfectly clear. If the concussive force of the warhead is what sets off the fuel in this imaginary world, the warhead has already done it's job. The explosion it's caused has already come and gone. The "damage" has already been done. Hell, the explosion might even PREVENT the fuel from creating a fireball.
Fire damage is silly because weapons in Goio have a 100% success rate. They never fail. Perhaps you didn't think that through all the way. Those examples you're drawing inspiration from were failures. Duds. Duds that managed to do something because an engineer decided to put in a redundant system.
and no I wasn't going to bring that last point up, but now I'm here, and not asleep so blah.