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"You're not a CA in the shower"- Daniel
Gunners aren't necessary, and in most cases a buff engi outperforms a gunner. Buff engineers can repair better, buff components, and deal more damage than gunners. Gun buffs can be kept up perpetually by buffing during reload and provide +20% damage increase. Buffed regular ammo is higher damage per second than greased. Most guns don't benefit from gunners and having an extra buff is a huge advantage to your ship.
All-Flare-Mobula is a prime example of asymmetric warfare: If your PC crashes, we win.
Also once upon a time there has been a 3v3 all flare pyramidion game, on Dunes. Offered by 404 with my commentary, it lasted about an hour. Even today, if I gently whisper to my computer the word "flare", it shutters and try to switch off.
guess what? you're not even meant to use heavy ships like galleon or junker or spire on crazy king.
barring only vets that know how to race with these behemoths. Most players shouldn't fly slow ships in crazy king in the first place.
Noob galleon on any team=instant gg in crazy king for the opposing team that flies "proper" ships for crazy king.
I don't say this to be demeaning or somehow lessen the expirience, but you should have seen it in the old days. If you were max level and only had 1000 matches, there was some achievement farming going on. These days, I see multiple max level engis with only 300 matches. It's absurd. Any class is too easy to level right now and it doesn't need to be easier