Main > Gameplay
Achievement system flaw
ATeddyBear:
I had a much longer post typed up, but you guys beat me to it. So no reason to stomp over the same points. One thing from it I would like to add.
--- Quote from: SilentHaven on May 14, 2013, 12:01:43 pm ---Contrived? "having an unnatural or false appearance or quality."
--- End quote ---
This was in regards to it being a "requirement", not that your issue with the system was artificial. I could use a different word such as hyperbole, dramatic, etc. But I thought "contrived" would be a better use as it isn't as nasty as some other words. I apologize if you took a personal offense to it.
Now onto where you guys are in the conversation.
--- Quote from: SilentHaven ---Why not let achievements just be achievements (like in other games) and have the cosmetic awards be the only thing given for doing them? Is it too late to have ranks be awarded in some other fashion? One that better depicts how experienced or skilled a person is rather than how willing they are to grind achievements?
--- End quote ---
I whole heartily agree and this was kind of the point I was getting at. The achievement system is fine, the ranks and how people use and view them are the issue. They have no weight to them. A new ranking system that would take in matches played, win/loses, time played on a class, etc to give a similar aggregate rank would be far more accurate. Designing and implementing a system like this would most likely be more time than it’s worth. Especially in the grand scheme of things at the moment with Adventure mode and maintaining Skirmish mode. However nothing is saying it’s out of the question until we hear from a Dev.
Zeluk:
I also agree that the current system needs to be reviewed. I'm among the newer players coming in with th Kickstarter crowd and once I figured out how the leveling system worked I was a little put off. Frankly, the achievments and leveling system aren't going to keep me from having my fun. I'm still going to utilize my free time in the most efficient way to maximize the entertainment value which in this case means disregarding the achievment system and not gaining levels. I have a lot of fun piloting Galleons and Junkers. I've tried the Goldfish, meh not for me. I'm not going to stop having fun just to progress down that achievement branch. But that means I'll gain levels at a snails pace. Now if the system could be changed where I could still gain levels to reflect my ability as a player (like many other games) and not how I spent my time pursuing tedious achievements that would increase the entertainment value for me.
So in conclusion I echo the others on this issue. A seperation of Achievements and Levels might be in order to make the game more fun for the average player.
JaegerDelta:
oh my.
Achievements and levels. Well, In a purely multiplayer game, with no gameplay unlocks, achievements and levels are merely little dopamine triggers designed to keep you playing. I get that leveling up is important to alot of people playing, but really that number and title dont mean anything at all. Really "leveling up" in this game is community based. no matter what the number is next to your name, if you are a good, friendly, and helpful player the "top teir" players in the game start to want you playing in their games. (as great as the community is in this game, there is definitely a split between the "in crowd" and the masses, its fading away as more people play the game but its still there and is a fact of playing guns as of right now.) That is how you really "level up" in this game, when the players recognize and respect your abilities in your preferred role(s).
As for actually doing the achievements, I am of the opinion that they are actually too easy, when you stumble across achievements they lose all meaning. they are not really part of the game, they are an extra. and maybe its just because i have played alot of rather brutal games, but i dont see the problem in working in the system set up. If making a number go up is important to you, then great complete the bonus missions available the best you can (despite my upper end levels, i have alot of achievements that i just havent worked on because it be fun for my crew or be helpful to do at the time, though i have been guilty of just saying fuck it and cheeve whoring #buffcheeves)
Making a number go up does not equal fun, that is just psychology keeping you hooked on a product. the fun in the game is the game.
lyravega:
--- Quote from: N-Sunderland on May 14, 2013, 07:57:23 am ---The achievement system's purpose is to make sure you try different things. You don't like the Goldfish? You should try flying it more, it's a really fun ship. Without the achievement system, you might never bother. It helps you try out different guns, ammo types, tools, etc. That's really important in a game like this.
--- End quote ---
I'm sure having a fire extinguisher as a Gunner is fun for the whole crew. Need to try something different, right?
SilentHaven:
Just to point out something to the people who said this system is there to encourage people to broaden people's game play. I had 34 kills and 10 deaths using the spire. But now that I am using the goldfish because I am pretty much obligated to do so in order to get an achievement out of the way..I now have 34 deaths. People have said this was meant to have us explore new ships and new tactics..but so far all this has done is frustrate the heck out of me! I want to rank up and I want to get this achievement out of the way, but I have yet to kill a single ship using it. I just want to play with the ship I want without feeling that I will never reach higher ranks just because I can not manage to win with one ship. Or because I will never be able to destroy 20 components by ramming in one map >_> I mean really. Why are going through these headaches the trails we must do through to gain rank?
Please, I really want to hear from a dev on why they make people complete frustrating achievements to make progress in ranks. It is not fun to do and that completely defeats the point of playing a game.
(EDIT): I just wanted to also add that I feel sorry for the people who have to crew with me while I toil away at getting achievements. It can not be very fun for them either..but what choice do I have if I want progress?
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