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Achievement system flaw
SilentHaven:
--- Quote from: Linen Murakami on May 14, 2013, 12:14:21 pm ---
--- Quote from: SilentHaven on May 14, 2013, 11:36:52 am ---Also, how many of those 28 achievements you mentioned are reachable with out being forced to use some weapon or tool you might not have wanted to use otherwise,
--- End quote ---
EVERY. SINGLE. ONE.
That was the entire point of my post. You can get to level 6 without having to use anything specific ever.
EVER.
Conservatively, and very averagely, based off my gameplay that's 50 hours or so of piloting and nothing else.
No one's forcing you to do anything. Others have already covered this. But it still doesn't matter cause you could fly a Spire with the same loadout every single game without ever using a pilot tool, engy tool, or ammo, and still reach my level.
Why even care about 1 locked Spire achievement when you have 28 achievements that you get just by playing the game. Hell most of them you'll get accidentally.
Make sense this time?
--- End quote ---
Right, well lets make what you said even clearer. 10 of those 28 achievements (the career ones) require you to play a minimum of 319 games to finish them all. I would have to play that many games plus complete the other 18 achievements just to get to level 6 for one of the roles. Let me also point out that 10 of that remaining 18 (the victory ones) require you to win 318 games to complete them all.
So rewording it another way..just to get to level 6 in one role in the way you are suggesting I would have to play a minimum of 319 games, lose only once and also complete 8 other achievements. I do not know about you, but after all that I would hope to be a bit more than a level 6 by then. This is why I feel I have no choice but to go out of my way to finish the other achievements, doing things otherwise would take ludicrously long for very little pay off and my rank would never match my experience and ability..
Of course if I was able to do the achievements in any order. Then most matches I play should contribute in some way towards my ranking progression and not just by my number of games and victories.
Shinkurex:
--- Quote from: Linen Murakami on May 14, 2013, 12:14:21 pm ---
--- Quote from: SilentHaven on May 14, 2013, 11:36:52 am ---Also, how many of those 28 achievements you mentioned are reachable with out being forced to use some weapon or tool you might not have wanted to use otherwise,
--- End quote ---
EVERY. SINGLE. ONE.
That was the entire point of my post. You can get to level 6 without having to use anything specific ever.
EVER.
Conservatively, and very averagely, based off my gameplay that's 50 hours or so of piloting and nothing else.
No one's forcing you to do anything. Others have already covered this. But it still doesn't matter cause you could fly a Spire with the same loadout every single game without ever using a pilot tool, engy tool, or ammo, and still reach my level.
Why even care about 1 locked Spire achievement when you have 28 achievements that you get just by playing the game. Hell most of them you'll get accidentally.
Make sense this time?
--- End quote ---
wow... let's take a step back for a bit.... These are all valid arguments, and the achievement system could definitely be looked at... Personally, I don't mind the current system, as I've been through it, and it's fun to work with the challenges... let's please keep things civil :)
*Edit* this could just be me reading anger in a passionate discussion... If so, I apologize
Gato Blanco:
I see what youre saying, Linen. Class levels are just numbers in this game; they say "Look at me! a) I've played so long! b) I've tried new things! c) I'm an achievement hoe!" You can choose to do them if you feel like it. The thing is, the point Haven brought up was that other people sometimes suck.
Earlier today, an engineer really wanted to level up his chemspray and buff hammer, while being main engineer so he could buff more, where as I wanted him to use the repair loadout, or be a gungineer. I brushed it off, but with the achievement choosing ability, he would have learned something new (the achievement choosig ability), pick up credit for an achievement that would have made him more effective.
Mind you I didn't care that much; I let him use his loadout and just laughed as we got curbstomped, but I'm just crazy like that.
SilentHaven:
Sorry Shrinkurex, I will tone it down a bit. I just get passionate when I am in a debate.
Linen:
It only seems angry cause I had to say the same thing twice. Not really passionate, just trying to be clear.
The example I gave was obviously extreme. Yes it's going to take a long time to level that way. My point (again to reiterate... sigh...) was that even a completely inflexible person who purposely avoids achievements is going to eventually reach level 6. This wasn't including restricting maps and game types because that's just getting ridiculous.
To Gato, yes. Achievements make people useless sometimes. Post patch balloon buffing anyone? However I was solely addressing SilentHaven's point that achievements forced you to play stuff you didn't want to in order to rank up. At a certain point, yes they do. But by then you'll be so far into the game you'll probably have gotten bored of your Hwatcha/Gatling Spire and started to at least try different pilot tools.
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