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GUNS Balance Questions and Concerns v1.2
HamsterIV:
In the past I have likened a good Blenderfish vs Galleon fight to bull riding, where the Blenderfish is the cowboy and the Galleon is the bull. The galleon is slow but just needs to a few seconds of inattention to gore the other guy. The blender fish has to be constantly adjusting and repositioning to stay in the safe area where his guns can hit but the Galleons guns can not. The patch just made that safe area smaller. To torture the metaphor, the bull can still be ridden but it is much harder since Awkm put grease on the reigns.
awkm:
--- Quote from: HamsterIV on June 14, 2013, 03:11:39 pm ---In the past I have likened a good Blenderfish vs Galleon fight to bull riding, where the Blenderfish is the cowboy and the Galleon is the bull. The galleon is slow but just needs to a few seconds of inattention to gore the other guy. The blender fish has to be constantly adjusting and repositioning to stay in the safe area where his guns can hit but the Galleons guns can not. The patch just made that safe area smaller. To torture the metaphor, the bull can still be ridden but it is much harder since Awkm put grease on the reigns.
--- End quote ---
I am a fan of metaphors. Well done.
NikolaiLev:
--- Quote from: HamsterIV on June 14, 2013, 03:11:39 pm ---In the past I have likened a good Blenderfish vs Galleon fight to bull riding, where the Blenderfish is the cowboy and the Galleon is the bull. The galleon is slow but just needs to a few seconds of inattention to gore the other guy. The blender fish has to be constantly adjusting and repositioning to stay in the safe area where his guns can hit but the Galleons guns can not. The patch just made that safe area smaller. To torture the metaphor, the bull can still be ridden but it is much harder since Awkm put grease on the reigns.
--- End quote ---
I'm shocked that no one's figured out what Chute Vent is for.
Seriously. Not only does it completely eliminate the problems caused by the nerf, it gives the added benefit of allowing the maneuver I've affectionately dubbed the "Chaos Dunk," in which you pop a balloon, position yourself above the enemy ship, and smash him into the ground repeatedly using Impact Bumpers and Chute Vent.
The Carronade might be dependent on a pilot tool, but I think the nerf was warranted. Could carronades use buffs elsewhere to compensate for the nerf? Perhaps. But I really like that adjustment, as it allows a lot of counterplay. I'd be loathe to see that nerf reverted, instead of trying another way to buff the carronade.
Sammy B. T.:
I play a very physical blenderfish and chute vent is definitely one of the main factors contributing to its success.
HamsterIV:
The bull fighting metaphor refereed to that sweet spot on a galleon's where you are parallel/slightly above the balloon and too close for the side guns to elevate high enough to engage you. Chute venting from that location will put your ship in reach of the galleon's guns, which is less than desirable. I guess if you want to take the metaphor a bit more literally the goldfish could actually sit on the galleon and apply ram damage.
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