Info > Feedback and Suggestions
The Everyone Think Really Hard And Make Rangefinder Useful Thread
PixelatedVolume:
--- Quote from: Solidusbucket on March 10, 2016, 08:05:44 am ---This is a nice touch.
I would also add that the HUD should disappear while using rangefinder. Further limiting situational awareness since this seems to be the balancing feature.
--- End quote ---
GASP I was noticed!!!!
Definitely agree with that. Maybe the compass and the hull health banner could stick around but i don't think you should see component damage indicators. Or is that going too far?
Solidusbucket:
I did not consider the hull health and compass.
Those two should stay. I was only thinking about the component damage indicators going away.
PixelatedVolume:
Well, I really like this idea. Though I'm sure other people have lots of issues with it.
Or totally different ideas.
OverlordEgg:
--- Quote from: Solidusbucket on March 10, 2016, 08:05:44 am ---
--- Quote from: PixelatedVolume on March 10, 2016, 07:42:28 am ---I really like the idea of rangefinder showing arcs. As for the distance of projected arcs, maybe the more you zoom in the farther out the projections go?
This way you can either zoom way in and have very accurate predictions but poor awareness or stay zoomed out to watch the big picture but be somewhat less accurate with the projection.
--- End quote ---
This is a nice touch.
I would also add that the HUD should disappear while using rangefinder. Further limiting situational awareness since this seems to be the balancing feature.
--- End quote ---
I originally posed potentially requiring someone to zoom in enough on a ship so that a % of the ship filled the view before they got to see arcs, but I think I like your ideas better.
PixelatedVolume:
Well it seems we're all in agreement -- how can we make this happen?
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