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Make Gunners A Relevant Choice
GurasOguras:
Gunners are relevant choice already. Almost everyone is using gunner today on a goldfish or spire. Stamina reload and arc increase makes them viable even in competitive today and I don't see reason to have 2 gunner ships any point. If you have heavy gun then sure, but no good pilot will sentence his ship to burn down because of one stupid flamethrower. Gunners are already viable and frustrating with their sick hwacha arcs.
SiepeAssassina:
Last time they tried to buff the gunner we got stamina which utterly destroyed the game.
What now?
Newbluud:
--- Quote from: SiepeAssassina on February 16, 2016, 06:40:41 am ---Last time they tried to buff the gunner we got stamina which utterly destroyed the game.
What now?
--- End quote ---
Changed*
I don't care for or have many problems with stamina. It's just there. It's a mechanic. It hasn't really upset the balance more than shifted it. Although a rebuild buff on guns? Yeah, I'd not want to see that. It'd make hwacha slapfights doubly as tedious.
Hunter.:
I like it, it would need a lot of fine tuning in the dev app - also it would require Muse to stop working on Alliance.. which we all know won't happen ;)
Coiler:
The ridiculous angles and the slight reload boost brought by stamina is more than enough to put a gunner above a third engineer
If it ain't broke don't fix it
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