I'm gonna forget about the halo effect and that I was biased after seeing this for the first time. I had to sleep one night with it to calm my nerves to give you proper criticism instead of meat. Here's my final word after actually testing and trying to understand the other point of view. And I'm ready to take full responsibility for my words.
First of all:
we didnt adapt it because the referees wouldn't be able to control it proper. aka muse not implementing it
This what Skrim said is just sad, but true fact applying to every tournament about referees power during event. All "special" rules are really difficult to control as they are not game function, but rather a gentleman agreement between players and referees. Therefore rules such as pause or blind picks are very difficult to implement and control. This SCS just has proved that when Allien (Please pardon the expression) totally fucked up our second match against Conglomerate of Ian forcing us to play ships from the previous match which were opposite of what we wanted to bring. Then pause rule which is only on the chat is not always being noticed, especially if other team is pausing immediately after start before your own even log into the game. Signing up for tournament our team is accepting those gentleman agreement rules, but I felt that telling Keb to move his ship back is even more unfair for our team. Who remembers actual place we started from? I'll spare dozens of examples where ships were paused either second before about being to engage from flank or were fully visible to eachother.
Now why I'm mentioning all of that:
If you want to make event more interesting let it be as it is and make teams adapt to the current format of the game. Ryders made competitive more interesting when after winning with their best ships they started to experiment with various other configurations. Don't really invent any stupid rules which are leading only to make teams bring same ships every week, because they're trained in that combination and don't want to take risk of bringing something for fun.
I know that you're searching for cure to constant swapping ships in lobby, but blindpick is not an option when it has too many exploits in the system and full hardcountering just by luck as I mentioned before is one of many (This SCS gave me few more). If you really want to find solution either go for draft 1-2-1 first pick coin toss, not spawn related as certain maps have preferred spawn color or simply let each team to change it's composition only 3 times. And That's all you need to solve this. Blindpicks may fit into games where you can still win no matter what your opponent have. Here in game of rock-scissor-paper we need something where we can adjust to opponents. That is just integral part of the game.
Before Match A:
It took a long while for Urz to add me on steam to friendlist as i haven't noticed immediately. Only after then he wrote to me that opponents have requested blindpicks. I wonder what would ref do if someone wouldn't notice that? Ref should forefit team just because he don't have team POC on his steam friendlist?
Before Match G:
I think it would be nice to be informed that actually ref changed mid-event and Allien is now organizing blindpicks don't you think? I don't have Allien on my friendlist. And now what? We're just getting into the lobby, because we're not interested in requesting blindpicks and we have no idea that someone else is in charge of that now. I know Keb was mentioning something about that other team want blindpicks but no one told that to me - first in order point of contact. So I was waiting nicely till Allien will dare to inform me about this fact, but instead I see Ian joining the lobby. And now we have problem when one of the teams must be aggrieved. Either Ian because we have seen their blindpicks and now can "blindpick" adjusting to what we seen or us because we haven't even had chance to pick ships or Tpr because they have go with whatever they have even it it's five flare mobula.
For the future testing events:
- Don't adjust leaderboard points when testing, because experimental features can lead to unfair situations.
- Make sure referees read rules of their own tournament and who is signed up as point of contact for this week.
TL:DR version:
Tested it. My opinion is still same - highly against blindpicks. There are overall better solutions.