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Hwacha and Pyramidion Balance?
Daft Loon:
--- Quote from: Extirminator on July 30, 2015, 07:02:20 am ---I don't really like it because it is again, addressing an issue with a gun through a change of an ammo type - Which is a wrong way of thinking about it in my opinion.
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Considering how this started thats probably a good point (although I like the heavy clip change if only because it gives me an excuse for loch heavy carronade and -100% looked silly in some cases).
MightyKeb:
--- Quote from: Daft Loon on July 30, 2015, 09:45:18 am ---
--- Quote from: Extirminator on July 30, 2015, 07:02:20 am ---I don't really like it because it is again, addressing an issue with a gun through a change of an ammo type - Which is a wrong way of thinking about it in my opinion.
--- End quote ---
Considering how this started thats probably a good point (although I like the heavy clip change if only because it gives me an excuse for loch heavy carronade and -100% looked silly in some cases).
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I think it would've been better all along for the Heavy Carronade to reduce it's Fletchette damage to a point where it leaves the balloon at 5-10% hp so you had Heavy Clip for disables and keeping ships literally still in the air or Charged/Loch for damage and two shotting balloons. Light Carronade would also have to be affected by this aswell.
Fynx:
--- Quote from: MightyKeb on July 30, 2015, 10:13:44 am ---I think it would've been better all along for the Heavy Carronade to reduce it's Fletchette damage to a point where it leaves the balloon at 5-10% hp so you had Heavy Clip for disables and keeping ships literally still in the air or Charged/Loch for damage and two shotting balloons. Light Carronade would also have to be affected by this aswell.
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Noooo leave my carronade alone ;_;
MightyKeb:
--- Quote from: Fynx on July 31, 2015, 08:15:21 am ---
--- Quote from: MightyKeb on July 30, 2015, 10:13:44 am ---I think it would've been better all along for the Heavy Carronade to reduce it's Fletchette damage to a point where it leaves the balloon at 5-10% hp so you had Heavy Clip for disables and keeping ships literally still in the air or Charged/Loch for damage and two shotting balloons. Light Carronade would also have to be affected by this aswell.
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Noooo leave my carronade alone ;_;
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I believe it's already nerfed to this point (Excluding Heavy Carro, I think Ive seen it two shot balloons still but I cant tell because literally every fish is hwacha now thanks to muse) Mine is just a slight damage buff compared to what we have + reverting heavy.
BlackenedPies:
It needed a down arc reduction and the shatter damage was way too much. It didn't need the up arc nerf and the new reload seems a bit too long. It still does 1.5x the dps of light carro to balloon but the jitter increase was silly.
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