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Charged and Burst mines

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Extirminator:
Queso can you actually check if incendiary mines are able to ignite 2 stacks in result of a hit on aoe? Because as it is, it applies both direct and aoe damage on the hit components but seems to only have the aoe chance active. Am I just getting unlucky? or was there a work around that makes this not possible?

I think what might be happening is only aoe hits register making it only ignite once with incendiary and the damage applied is basically calculated as the aoe damage + direct damage(as a work around for getting the direct damage in the equation without having to hit directly.) without the direct damage activating an ignition chance.

Queso:
I'll be honest, I have no idea how fire works anymore :P

Watchmaker:
Incendiary on weapons with built-in fire chances is a little weird, and mine direct damage is a little weird.  So in total it's pretty weird.  But here's what *should* be happening:

1) Mines deal each of their primary and secondary damage as independent hits in an AoE with the usual AoE falloff described above.
2) Fire chance is calculated independently for primary and secondary, and rolled for both
3) Without incendiary, mines have a 25% chance to add 5 fire stacks *only on their secondary hit.*

Add incendiary into the mix, and you should get two independent fire rolls:
- 20% chance of +1 fire stack on the primary hit
- 45% chance of +5 fire stacks on the secondary hit

Extirminator:

--- Quote from: Watchmaker on June 15, 2015, 05:08:09 pm ---Incendiary on weapons with built-in fire chances is a little weird, and mine direct damage is a little weird.  So in total it's pretty weird.  But here's what *should* be happening:

1) Mines deal each of their primary and secondary damage as independent hits in an AoE with the usual AoE falloff described above.
2) Fire chance is calculated independently for primary and secondary, and rolled for both
3) Without incendiary, mines have a 25% chance to add 5 fire stacks *only on their secondary hit.*

Add incendiary into the mix, and you should get two independent fire rolls:
- 20% chance of +1 fire stack on the primary hit
- 45% chance of +5 fire stacks on the secondary hit

--- End quote ---

Are you sure that the ignition chance is added on top of the existing fire chance of the 25% to make it 45%? The question popped up many times before and I can even recall you specifically saying it was a separate chance of 20% from the existing one.

DJ Logicalia:

--- Quote from: Queso on June 15, 2015, 11:01:56 am ---
--- Quote from: BlackenedPies on June 15, 2015, 10:27:36 am ---I heard that buffed mines only deal damage if they are buffed during the point of impact, not when they are fired. Sounds odd but is it true?

--- End quote ---

This should NOT be true. If any data seems to contradict this assumption then I can investigate, but a quick look through doesn't suggest any behavior of this sort.

--- End quote ---
I think this used to be true and was patched out some time ago. I could be wrong, though

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