Author Topic: Tenets of Engineers on Airships.  (Read 38687 times)

Offline Indreams

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Tenets of Engineers on Airships.
« on: April 14, 2015, 10:06:18 pm »
Tenets of Engineers on Airships
(TEA)

1.) Thou shalt bring extinguisher and chem spray.
2.) Thou shalt bring a spy glass.
3.) Thou shalt not bring a range finder.
4.) Thou shalt not bring a range finder.
5.) Thou shalt not bring lochnagar, excepting that lochnagar is part of the strategy.
6.) Thou first priority will be a broken hull.
7.) Thou second priority will be a broken balloon.
8.) Thou third priority will be the broken engines.
9.) Thou priority will be overruled by the captain.
10.) Thou shalt not rebuild with a mallet.
11.) Thou shalt not bring a monkey wrench with a spanner.
12.) Thou shalt not bring a monkey wrench with a mallet.
13.) Thou shalt learn how to chem spray.
14.) Thou shalt not chem spray a component twice in a row.
15.) Thou shalt buff the engines.
16.) Thou shalt not buff Squid's hull, excepting that the captain asks for it.
17.) Thou shalt not complain about crewing a Squid.
18.) Thou can complain about crewing a Mobula (that's acceptable)
19.) Thou shalt not ask to drive closer so "you can hit them with your sword".
20.) Thou shalt help the gunner to rebuild a heavy weapon.
21.) Thou shalt not hoot at the captain's behind (unless it is hoot-worthy).
22.) Thou shalt not bring moonshine.
23.) Thou shalt not get drunk on moonshine.
24.) Thou can complain about moonshine.
25.) Thou shalt not complain about moonshine if thou are Callsign Stiker.
26.) Thou shalt not bludgeon the captain over the use of moonshine.
27.) Thou shalt not bludgeon the gunner over the use of lochnagar.
28.) Thou shalt keep the Tenets coming.

Offline Carn

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Re: Tenets of Engineers on Airships.
« Reply #1 on: April 14, 2015, 10:48:06 pm »
29.) Thou shall not take the gun designated for the gunner
30.) Thou give broken parts a higher priority then shooting the enemy
31.) Thou should ask if the pilot has left kerosene on

Offline Indreams

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Re: Tenets of Engineers on Airships.
« Reply #2 on: April 15, 2015, 01:19:38 am »
32.) Thou shalt not bludgeon the gunner in his sleep.
33.) Thou shalt not bludgeon the pilot in his sleep.
34.) Thou shalt not bludgeon yourself in your sleep.
35.) Thou shalt not attempt to repair a mythical sky whale.
36.) Thou shalt not look down the barrel of a gun while repairing.
37.) Thou shalt not skydive off the ship.

Offline Indreams

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Re: Tenets of Engineers on Airships.
« Reply #3 on: April 15, 2015, 09:16:51 am »
38.) Thou shalt not drink pilot's moonshine.
39.) Thou shalt not cook pilot's phoenix claw.
40.) Thou shalt not drink pilot's kerosene.
41.) Thou shalt not inhale pilot's hydrogen.
42.) Thou shalt not smoke pilot's tar.
43.) Thou shalt not sniff thine chem spray.
44.) If thou shalt fire the Holy Mine Launcher of Lochnagar, first shalt thou take out the Holy Pin. Then shalt thou count to three, no more, no less. Three shall be the number thou shalt count, and the number of counting shall be three. Four shalt thou not count, neither count thou two, excepting that thou then proceed to three. Five is right out. Once the number is three, being the third number, be reached, then shootst thou thy Holy Mine Launcher of Lochnagar towards thy foe, who, being naughty in Zuka's sight, shall be humped.

Offline Indreams

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Re: Tenets of Engineers on Airships.
« Reply #4 on: April 15, 2015, 09:18:18 am »
Also, a fix on the very first tenet.
1.) Thou shalt not bring extinguisher and chem spray.

Offline Indreams

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Re: Tenets of Engineers on Airships.
« Reply #5 on: April 15, 2015, 09:56:43 am »
45.) Thou shalt not call the [AI] creepy yellow creeps.
46.) Thou shalt not call the clan [AI] creepy yellow creeps.

Offline Carn

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Re: Tenets of Engineers on Airships.
« Reply #6 on: April 15, 2015, 11:58:21 am »
47.) Thou must teach swabbies the proper repair cycle
48.) Thou is permitted to bludgeon swabbies for not listening
49.) If Thou art a swabbie, though must listen, or ye shall be bludgeoned 

Offline MightyKeb

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Re: Tenets of Engineers on Airships.
« Reply #7 on: April 15, 2015, 01:47:43 pm »
Most important of all

48.) Thou shalt not use the fourth gun of a pyra, unless the captainth dare ask
49.) Thou can complain about 4th slot not being a flare

Offline Indreams

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Re: Tenets of Engineers on Airships.
« Reply #8 on: April 15, 2015, 03:12:46 pm »
50.) Thou shalt repair Pyramidion's main engine from below.

Offline Indreams

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Re: Tenets of Engineers on Airships.
« Reply #9 on: April 15, 2015, 05:30:51 pm »
51.) If thou shalt use the Holy Fire Extinguisher, first shalt thou spray. Then shalt thou count to three, no more, no less. Three shall be the number thou shalt count, and the number of counting shall be three. Four shalt thou not count, neither count thou two, excepting that thou then proceed to three. Five is right out. Once the number is three, being the third number, be reached, then thou shalt swingst thou most Holy Rubber Mallet at thine component, which, being naughty in Cake's sight, shall be set alight again.
52.) Thou shalt prefer the Holy Chem Spray over the Holy Fire Extinguisher.

Offline Lanliss

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Re: Tenets of Engineers on Airships.
« Reply #10 on: April 15, 2015, 06:14:09 pm »
Most important of all

48.) Thou shalt not use the fourth gun of a pyra, unless the captainth dare ask
49.) Thou can complain about 4th slot not being a flare


Carn already took 48 and 49, you are throwing off the count.

Offline Indreams

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Re: Tenets of Engineers on Airships.
« Reply #11 on: April 15, 2015, 06:48:31 pm »
53.) Thou does not need to be able to count to be an engineer, as long as thou can count to three, which is the third number.
54.) Thou needs to have a good right arm to be an engineer.

Offline MightyKeb

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Re: Tenets of Engineers on Airships.
« Reply #12 on: April 15, 2015, 07:15:58 pm »

54.) Thou needs to have a good right arm to be an engineer.

55.) Thou may practice right arm mastery with engine grease. greasy dream anyone

Offline Indreams

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Re: Tenets of Engineers on Airships.
« Reply #13 on: April 15, 2015, 08:02:36 pm »
56.) Thou shalt spanner-mallet. Mallet-spanner is heresy.
57.) Thou shalt mallet-spanner. Spanner-mallet is heresy.

Offline Carn

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Re: Tenets of Engineers on Airships.
« Reply #14 on: April 15, 2015, 08:11:11 pm »
58.) Thou shall remember to pre-buff
59.) Thou shall learn useful ship parkour