Info > Feedback and Suggestions
Pyramidion and minotaur cannon - feedback.
DJ Logicalia:
--- Quote ---However, hwachas can be disabled pretty quickly with two guns.
--- End quote ---
The Minotaur can also be disabled. And with one gun. Why need two?
And I don't disagree the nerf might have been a bit much, but it's not going to ruin the ship. After playing around with it a lot today, they Pyra is still a threat
Byron Cavendish:
Mercs people, MERCS!
Crafeksterty:
Start using Side guns on Pyra for close ranges and front for long diasbling ranges!
Actualy start using all your sides on a pyra, start getting sneaky, you cant just charge from far away and expect to still be alive.
Or fight someone head on with more armor or guns and expect to win it before ramming.
Dr Brobotnik:
A few things are being overlooked. Yes, the minotaur can be destroyed - but if yur guns are unpositioned, it can't, and therein lies the problem, as I see it. You're basically being denied the chance to disable the gun, and the ship, if you can't take the minotaur cannon out fast.
As it were, disabling a ship without actually disabling it, simply becaause it can spin your heavy ordinance out of range.
And once more, it's a weapon that forces the ship carrying it to be prioritized - bait ships is nothing new, but now it's almost a must to target a specific ship, possibly making your allies die because you can't spare time to help them.
I still believe it should have been a stopping weapon, not a movement one.
Kamoba:
--- Quote from: Dr Brobotnik on February 26, 2015, 09:08:48 am ---A few things are being overlooked. Yes, the minotaur can be destroyed - but if yur guns are unpositioned, it can't, and therein lies the problem, as I see it. You're basically being denied the chance to disable the gun, and the ship, if you can't take the minotaur cannon out fast.
As it were, disabling a ship without actually disabling it, simply becaause it can spin your heavy ordinance out of range.
And once more, it's a weapon that forces the ship carrying it to be prioritized - bait ships is nothing new, but now it's almost a must to target a specific ship, possibly making your allies die because you can't spare time to help them.
I still believe it should have been a stopping weapon, not a movement one.
--- End quote ---
Artemis, Huge arcs, hard to knock out of arc.
Yes the mino may be a bit un balanced, but during the testing, all testers were showing a lot of feedback regarding Stamina and new ship effects to be able to effectively test capture points and minotaur, but we saw it get turned from an ineffective weapon to a slightly over-powered weapon. :)
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version