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Junker viability and builds

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Baron Saturday:
Well poo.  You guys got me thinking now.  I may run the same mirrored build for mid range maps, go cara/flamer gat/mortar close and go gat/mortat art/hades merc front long range maps.  Testing testing testing.

HamsterIV:
Gat morter brawls are a very tight run thing. I could argue that the closeness of the pyra's hull to the helm and the ease of ghost flying a pyra allow a captain to assist in double team rebuilds which is not as much an option for the junker. Junkers also tend to be passive about brawls "oh you are in brawl range let me turn my brawling side and we will see who wins." A Pyra can actively enter or leave a brawl depending on the flow of combat.

Ultimately winning will always be down to skill of the players involved.

Imagine:

--- Quote from: Baron Saturday on August 22, 2014, 02:59:57 pm ---Well poo.  You guys got me thinking now.  I may run the same mirrored build for mid range maps, go cara/flamer gat/mortar close and go gat/mortat art/hades merc front long range maps.  Testing testing testing.

--- End quote ---
Now that is meta. Gat/Flak used to be a long time ago, we're talking about a year plus... I think some people still use it in game mainly because it's easier to hit with flak than mortar.

Squidslinger Gilder:
I want gat/flak back. Things were perfect last year when gat/mort and gat/flak were both viable. Mort would edge out the flak but flak had better finesse and allowed the pilot to evade and kill better. So both had their own niche. Then Muse got arming timer happy. Sometimes they do things and you just shake your head at why they are investing time in messing with them.

You aren't wrong that Gat/Flak was the meta, you're just about a year late. I'd avoid Hades on Junkers tho...the lateral movement is nuts for all but experienced gunners.

Baron Saturday:
I hadn't played in about a year actually and the gat/flak worked just as well when adding flamer gat and explosive flak, but it may just be down to the raw skill of the guys i fly with.

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