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Ship swapping in Lobby before competitive matches
DJ Tipz N Trix:
--- Quote from: Mysterious Medic on June 24, 2014, 05:26:38 pm ---Anyone who thinks picking counters is a problem in GOIO competitive doesn't really understand competitive GOIO. Good teams have their set ships and load outs that they endeavor to master over a week or over months. Teams that stick with their tried and practiced builds have a track-history of doing better than teams who hard counter. If any hard countering is going on in competitive GOIO, it's hard countering that has been practiced days to weeks before the game, not during the few minutes before the game when picking ships and loadouts. Just look back at matches and you can see how it is often more succesful to work past counters and fly differently than simply reverse hard counter with a build or ship that you and your crew may not have practiced.
--- End quote ---
People practice counterpicks in any large competitive game. Fielders play batters to hit to a certain side of the field in baseball. Basketball coaches call different defenses to deal with different offenses. Soccer coaches have different formations. Fighting game players practice counterpick characters. DotA players practice counter builds. The more potential a game has, the more players will invest time to yes, practice the counter. So say you're right and the only hard countering done has been practiced beforehand. If both teams have practiced counters, then they are still going to play a cat and mouse game. The fact that this topic was started proves it is already done in this game. There are countless examples in other games where players do the same thing, so there should be a hard ruling that doesn't involve whose ping is better to swap at the last second.
Spud Nick:
Have we see this happen in competitive play yet? Teams switching ships to counter the other than switching back if they get countered?
RomanKar:
Counter-picking is a problem. What competitive team can't field at least 2 practiced and reliable teams? And if 2 pilots have 2 ships they are practiced on, well do the math. It becomes easy to swap one ship to hard counter. Then the other team switches. Then you switch back.
And the fact that many people have expressed a dislike of blind picking proves that counter picking is a thing. People won't bring different ships that have a glaring weakness, meaning they will choose a different build when they see their opponent's build.
Maybe one way to go is to choose a ship, but be able to switch weapons? I think this is becoming a thing. I know from experience, one side just gives up the countering. Timers aren't the way to go forward. Then you just count on being about to swap quickly or some other lobby mini game.
@Spud Nick, yes, I have seen it. It's on the VoDs.
Spud Nick:
--- Quote from: RomanKar on June 24, 2014, 11:37:28 pm ---Counter-picking is a problem. What competitive team can't field at least 2 practiced and reliable teams? And if 2 pilots have 2 ships they are practiced on, well do the math. It becomes easy to swap one ship to hard counter. Then the other team switches. Then you switch back.
And the fact that many people have expressed a dislike of blind picking proves that counter picking is a thing. People won't bring different ships that have a glaring weakness, meaning they will choose a different build when they see their opponent's build.
Maybe one way to go is to choose a ship, but be able to switch weapons? I think this is becoming a thing. I know from experience, one side just gives up the countering. Timers aren't the way to go forward. Then you just count on being about to swap quickly or some other lobby mini game.
@Spud Nick, yes, I have seen it. It's on the VoDs.
--- End quote ---
Cool! Post me a link would you. I want to see witch team won.
RomanKar:
There were some in this past Sunday Rumble. I am not referring to my games, though it made have happened on the other side, I did not pay any attention to switching. We had our "long range" and "short range" setup and stuck to it.
I can almost guarantee, in most matches, someone says, hey look what they're taking, how about we do this instead.
Either we need to decide whether we are going to make picking and counter-picking part of the game, officially, or we should Blind pick, or we should have a couple different ways, and tournaments can choose which they like.
Right now, there are no rules. It needs to be addressed.
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