Main > General Discussion

Fellow Ex-Gunners Of Icarus Lend Me Your Ears!

<< < (39/71) > >>

RomanKar:
Of course you can pre-buff after the initial engagement, before the next engagement.  And especially on flak and mortars that are waiting for the hull armor to come down anyway, buffing really doesn't take away any dps.

And the argument about getting vanilla rounds and all that is not logical at all, as we all are assuming here that the person doing what they are doing is doing it as perfectly as possible, or at least competently.  We are talking ideal cases here.

RearAdmiralZill:

--- Quote ---Of course you can pre-buff after the initial engagement, before the next engagement.  And especially on flak and mortars that are waiting for the hull armor to come down anyway, buffing really doesn't take away any dps
--- End quote ---

I'm talking about a singular engagement to the death. Of course it resets per engagement, but then so does everything else.

I also prefer the flak to assist with armor dps for one clip along with the gat to get armor down quicker. For a mortar, I haven't calculated it, but ~half of that clip can still kill an unarmored target. That's a matter of preference I guess and we perhaps won't ever agree there.

So then if we talk ideal situations:

You pre-buff your first clip. Buff runs out, ant you can't buff again in the reload time of the gun. Then you are firing your ammo with no buff, negating the buff dps argument. Where's the magic buff coming from? Staggered buff per reload? Does that even work?

Then your gun gets destroyed. Buff is gone. Are you rebuilding, then buffing, then firing?

N-Sunderland:

--- Quote from: RearAdmiralZill on June 21, 2013, 11:48:30 am ---You can't pre-buff after the initial engagement.

And If I have a buff engie on board, your argument really falls on its face for pre-buffs. But that doesn't always happen of course.

--- End quote ---

If they don't die from the first round of buffed flak shots, you won't need to have it buffed or using burst to finish them next time the hull goes down. Even so, buffing during reloads isn't hard, assuming the engineer has a clue of how long the reload lasts.

Another thing I forgot to mention: the buff gives you the extra damage at any range reachable by the flak. Burst only works close up.

N-Sunderland:

--- Quote ---You pre-buff your first clip. Buff runs out, ant you can't buff again in the reload time of the gun.

--- End quote ---

That's not an ideal situation. That's a situation where the engineer timed his buff terribly. You only buff the gun before the killing clip.

RearAdmiralZill:
Nor does a gunner, yet he's got more ammo types to deal with the varying situations evolving during this engagement.

Honestly its hard to argue range advantage in a game where movement is so fluid and required. Especially on light flak unless you're referring to a different gun now.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version