I think a point is being missed and that is that a few weeks ago when the game was on sale there was up-to a 1000 people waiting to get into a game, once the game went off sale the numbers plunged straight back down to the same 80-150 people waiting,
There was obviously money made from the influx of sales but very little of the users stuck around to actually play the game i think that the lobby system comes into it, if you join a lobby and the blue team is all clan lvl 7+ for example and you are new to the game you will leave 9/10 and try and find enough lobby if there is any running,
OR
You join a lobby and get beat become frustrated and there is no way to change the outcome you get disheartened, same as the achievements system and level up system not being fully explained so people don't really see a point to play,
Muse really has to do core changes to the game to help this situation obviously the feeling must be stacked lobby's is a massive Issue, we have all seen how some people react to a level 1 person join he's got a buff kit no mic and hes ready to help the ship out with good intentions 9/10 what happens he get's berated into changing everything why?? because you were told to..
If you don't comply then your a troll or you really want to buff you get asked to leave,
We are all guilty of this because when captain we know how we want our ship ran, in my opinion a vocal captain helps because even though you are telling them what to do they are learning the game allot quicker and explain why you don't need buff on your ship and some captains might on this ect ect,, than joining against a organised high level team who share the same lobbies fully kitted out mic'd up and you are on a galleon lvl 1 pilot who has already readied up to the new players how is this an encouraging environment to stick around and play, something needs to be done,
Yes the higher players and clans might be feeling hard done by, yes this is a niche title but the game needs to make money if you want updates adventure mode server quality bug fixes, This is someones job and they want to make the game more friendly to newer players so they become competitive and the scene grows when the game gets bigger they can even add intermediate lobbys maybe to go with novice or even advanced,
i think people should stop trying to blame muse for trying to kill the own competitive scene because it makes no sense why they would want to do that when numbers are so low clans make up majority of people, and instead use there clear knowledge and experience of the game to help come up with a solution, because just shouting down no change is going to get no were,
How can you expect to verse better people if no one wants to get better,
Ship scramble is a way to force interaction with different players, which is not favorable if your playing with friends but imagine the benefits it might have, the advice you can give knowledge because this game is not easy to pick up and play, when you get into the mechanics and different types of damage on guns, imagine when you started playing and this feature was in and the teams were even you didn't lose as much you learnt the game faster,
There is some tweaking needed such as with the scramble what is stopping the opposition just requesting a swap as mentioned in the updates, what locks them in place, lobbies might just go dead, so what can we come up with that is balanced fair and easy to implement,