Info > Feedback and Suggestions
Please Make Gunners Useful
Cid Ferringer:
I think we need more tools for the gunner, stuff that isn't ammo..
For example, giving the buff hammer to the gunner..
Although then engineers would stop having ammo and have 3 engineer tools and the buff hammer in the gunner slot, so yes that's a pretty bad example.
Maybe a gun specific buff tool, or something you use while shooting the gun.
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It has too be an equipable tool/item though, since that's what Muse is going for with the classes. No passive skills or limitations.
Imagine:
--- Quote from: Letonator on October 10, 2013, 02:31:53 pm ---I can understand if there's a plethora of gunners and there just isn't space for them on a crew, but when captain after captain yells at me to go engineer or leave, I just start to not give a damn and write the game and community off as moot.
--- End quote ---
I mean, we obviously can't force you to like the game, if you're not enjoying it well, then you shouldn't be stuck doing so, but quite obviously there's enough people who have spoken here saying they ok or like gunners on their ships here. If you're write off the entire community for being crap because a few in game don't... well...
/shrug
Seems just a little shortsighted. Dunno what I can really say to that.
shadowsteel:
--- Quote from: Cid Ferringer on October 10, 2013, 02:36:56 pm ---I think we need more tools for the gunner, stuff that isn't ammo..
For example, giving the buff hammer to the gunner..
Although then engineers would stop having ammo and have 3 engineer tools and the buff hammer in the gunner slot, so yes that's a pretty bad example.
Maybe a gun specific buff tool, or something you use while shooting the gun.
--------------
It has too be an equipable tool/item though, since that's what Muse is going for with the classes. No passive skills or limitations.
--- End quote ---
While you're right in how the classes model works and that any changes should be done with tools, there'e a very big drawback to doing that which makes it difficult to implement correctly.
The drawback is that any tool that will give the gunner an advantage, is going to be pretty much mandatory to bring, otherwise, the new tool is useless.
So what actually happens is that technically, the gunner gets a passive upgrade while taking away one tool slot.
Another problem is that the engineer will be able to use that tool as well thereby negating the advantage.
So while giving a the gunner a new tool sounds like the right thing to do, it's actually lot more complicated.
EDIT: And while I know Muse doesn't want to give classes passive bonuses, it might be the most straight forward way to do it.
P.S. Okay I started writing a long postscript and decided it needed it's own post.
Cid Ferringer:
But if most people think there is a problem with gunners, then they should get looked at..
I mean no one is doubting the usefulness of engineers or pilots..
@shadowsteel
Yeah, that's what I mean.
Engineers will grab anything that's even remotely useful..
And if it becomes a must have item, then gunners have less room for ammo. But at least the have a new tool that could be used in an interesting way..
RearAdmiralZill:
--- Quote ---but when captain after captain yells at me to go engineer or leave
--- End quote ---
Given the fact we are in a sale right now where there are a lot of new players that are also new to the community, I can say that this isn't the norm.
The unfortunate part is that if we give everyone freedom, which we should, then opinions will be formed and we have this argument. Some will tell you (and apparently yell) that gunners are worthless and they have no place on their boat. Others like myself will welcome you with open arms and know your worth on a crew.
I cannot agree to any gameplay changes to something I don't believe is broken. On one end you have those who set their ships up to be best with three engies (which some believe is every boat). The other has more varied styles that benefit highly from a gunner's use of ammo (or generally think a gunner is better, like myself). Any real advantage is all opinionated, so trying to balance opinion will just break things. This is why all we really have to say is find those captains that appreciate gunners and friend them.
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