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Please Make Gunners Useful

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Letonator:

--- Quote from: Imagine on October 10, 2013, 02:49:37 pm ---
--- Quote from: Letonator on October 10, 2013, 02:31:53 pm ---I can understand if there's a plethora of gunners and there just isn't space for them on a crew, but when captain after captain yells at me to go engineer or leave, I just start to not give a damn and write the game and community off as moot.

--- End quote ---
I mean, we obviously can't force you to like the game, if you're not enjoying it well, then you shouldn't be stuck doing so, but quite obviously there's enough people who have spoken here saying they ok or like gunners on their ships here. If you're write off the entire community for being crap because a few in game don't... well...

/shrug

Seems just a little shortsighted. Dunno what I can really say to that.

--- End quote ---

Going through the harassment to try and find the decent captains in this community hasn't been worth it yet. Maybe if I find a few more and get a regular retinue going it might start to be, but overall I walk away from the game every day just feeling like a piece of crap. I have to put up with a lot of BS in my day-to-day, I play games to get away from that and have fun.

Letonator:

--- Quote from: RearAdmiralZill on October 10, 2013, 03:03:37 pm ---
--- Quote ---but when captain after captain yells at me to go engineer or leave
--- End quote ---

Given the fact we are in a sale right now where there are a lot of new players that are also new to the community, I can say that this isn't the norm.

The unfortunate part is that if we give everyone freedom, which we should, then opinions will be formed and we have this argument. Some will tell you (and apparently yell) that gunners are worthless and they have no place on their boat. Others like myself will welcome you with open arms and know your worth on a crew.

I cannot agree to any gameplay changes to something I don't believe is broken. On one end you have those who set their ships up to be best with three engies (which some believe is every boat). The other has more varied styles that benefit highly from a gunner's use of ammo (or generally think a gunner is better, like myself). Any real advantage is all opinionated, so trying to balance opinion will just break things. This is why all we really have to say is find those captains that appreciate gunners and friend them.

--- End quote ---

I appreciate that you feel this is just player choice happening, but let's look at the math.

Some captains appreciate a crew of three engineers.

Some captains appreciate a crew of two engineers, and one gunner.

Let's say there's a balance of both, that leaves very few slots for gunners at all in the first place, and I feel the imbalance in design speaks for itself. I'm not trying to be disrespectful, I just think it's a glaring gap in game design.

Squidslinger Gilder:
Can you hit an enemy ship balloon with a lumberjack at 2000m while under lateral movement?

Yes - Welcome aboard
No - I'll take another engineer

Can you place a mine with pinpoint accuracy predicting a ship's course and also adjusting for pilot evasion tool the enemy captain might employ to avoid the mine which is what I demand of every gunner I put on a mine launcher?

Yes - Go lesmok, whatever, and incendiary and welcome aboard
No - Do you have a good awareness and the ability to listen as I teach you?
       Yes - Ok come on and take...
       No - Thank you for your interest, please return to the lowbie matches from wench you spawned

Are you a powder monkey quick joining?

Yes - I'm not moving the ship till you quit and rejoin as a swabbie. Usually ends in monkey shooting rocks and buildings out of boredom.
No - Ok, take the armor piercing gun and go nuts

Moral of the stories...unless you are godlike with a weapon and are able to bend the rules of space and time to deal with GOIO lag/etc...go engineer.

Imagine:
Thanks, Gilder, for making everyone feel so welcome.

/eyeroll

Nidh:
The problem isn't that gunners aren't useful, the problem is that the general population THINK that gunners aren't useful. For those of you who say they are awesome, myself included, how can we show that they are very much viable to the general population? If we can't then maybe they do need a change so this kind of harassment doesn't keep occurring.

Also, what would make 2 gunners on a ship viable? If we can solve that question then we can basically eliminate the problem since 2 gunners + 1 engineer OR 2 engineers + 1 gunner will be welcome.

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