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The Spire.

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HamsterIV:
The spire doesn't so much retreat as prolong close range battle, sometimes that is all it needs. Piloting a spire is about supporting your gunners and denying your opponent battle on their terms.

Skrimskraw:

--- Quote from: HamsterIV on October 08, 2013, 01:16:18 pm ---The spire doesn't so much retreat as prolong close range battle, sometimes that is all it needs. Piloting a spire is about supporting your gunners and denying your opponent battle on their terms.

--- End quote ---

yes.
If you can force the enemies to focus your ally for maybe 6 seconds, you'll quickly realize the potential of a spires damage output.

Echoez:

--- Quote from: Skrimskraw on October 08, 2013, 01:34:38 pm ---If you can force the enemies to focus your ally for maybe 6 seconds, you'll quickly realize the potential of a spires damage output.

--- End quote ---

I can realize the potential of the Galleon's damage output if my ally can keep the enemies occupied for that long by himself and it will be far more devastating and quicker, plus bonus extra health.

Or I can be in a Mobula and have an amazing result as well and way more dodging ability.

Also you can't force anyone to focus someone they don't care about, you can't FORCE the enemy to focus your ally, they will of course come straight for you and be done with it in less than 6 seconds and then your ally will be alone, so your firepower never came into play in a meaningful matter.

Captain Smollett:
This thread started as a constructive crucible for ideas and thoughts about the Spire and has somehow devolved into another pedantic argument on our lovely forums of people trying to convince people not wanting to be convinced. 

I preferred the former.

Wundsalz:

--- Quote from: Captain Smollett on October 08, 2013, 11:27:14 am ---
--- Quote from: geggis on October 08, 2013, 06:34:26 am ---What about sticking the lower port gun at a 45 degree angle too similar to the upper starboard gun? That should open up a trifecta on either side of the ship and make that gun slot more useful. I'd happily see some acceleration and HP buffs too.

--- End quote ---

Wait can we talk about this more?  This is actually kind of brilliant.  If the bottom left gun got arced forward and the top right gun got arced farther forward the Spire instantly gets more cannon for its glass.  In an alpha strike the hull engi takes left gun and the pilot takes right gun making a quadfecta. 

Furthermore it would finally give the hull engineer something fun to do without getting too far away from the hull.

This would make the Spire truly a glass cannon, fragile, but very threatening if left alone.

--- End quote ---

Oh I must have overread this... sounds like a really promising approach. With such a buff the spire could be turned into a truly powerful glas cannon indeed.

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