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The Spire.

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Captain Smollett:

--- Quote from: geggis on October 08, 2013, 06:34:26 am ---What about sticking the lower port gun at a 45 degree angle too similar to the upper starboard gun? That should open up a trifecta on either side of the ship and make that gun slot more useful. I'd happily see some acceleration and HP buffs too.

--- End quote ---

Wait can we talk about this more?  This is actually kind of brilliant.  If the bottom left gun got arced forward and the top right gun got arced farther forward the Spire instantly gets more cannon for its glass.  In an alpha strike the hull engi takes left gun and the pilot takes right gun making a quadfecta. 

Furthermore it would finally give the hull engineer something fun to do without getting too far away from the hull.

This would make the Spire truly a glass cannon, fragile, but very threatening if left alone.

Echoez:
I don't think that splitting the firing arcs like a V in front of the ship would actually as be beneficial as it looks on paper, besides, that lower gun is a very good place to put a support gun like a Flare, losing the ability to aim back with that due to angling wouldn't be that good and it would have the same problem the current top gun has, VERY limited choices, it's what we are actually trying to solve by just turning the current top deck gun an other 45 degrees to the front to make all guns viable for it.

More viable guns, less awkward 45 degree angling so my second engineer can contribute more and more cannon where it's actually needed. That's an other thing, Tri-fectas should be the standart and EASY thing to do with this ship if it is to be a glass cannon and that means no akward angling required to do it, it's already very hard to run, I don't think you should have to work more than you already have to just to get a tri-fecta on a 'Glass cannon'

Just make both top light guns face forward and you solve so many problems, I personaly would be willing to overlook all of the short comings of this ship if it had 3 guns facing forward, cause it would be actually worth it. Make it be worth it without over-stressing the pilots and crew.

Queso:
The spire's real advantage is that it's a combination of light and heavy guns that can still approach or retreat while firing, unlike a galleon. Unlike the goldfish it can compliment damage types. I think the idea of turning the other bottom gun at an angle as well is really interesting. It prevents the spire from being an even better sniping platform, and allows it to take a second role as an aggressive but fragile piece of artillery. It moves into aggressive range only when it needs too, and can retreat effectively as well. Meanwhile the goldfish remains a faster, stronger, support ship.

Echoez:

--- Quote from: Queso on October 08, 2013, 12:18:45 pm ---The spire's real advantage is that it's a combination of light and heavy guns that can still approach or retreat while firing, unlike a galleon. Unlike the goldfish it can compliment damage types. I think the idea of turning the other bottom gun at an angle as well is really interesting. It prevents the spire from being an even better sniping platform, and allows it to take a second role as an aggressive but fragile piece of artillery. It moves into aggressive range only when it needs too, and can retreat effectively as well. Meanwhile the goldfish remains a faster, stronger, support ship.

--- End quote ---

Unless it gets a real, defined role in the game, the Spire can't be truly viable. I'd prefer it to become a better sniping platform and actually do something better than other ships than stay this akward pile of scrap it is right now, it's a ship that wants to do everything but inevitably fails at everything.

It's an akward combination of a Galleon and a Goldfish, but sometimes I realy feel the ship itself is screaming "Kill me now" out of depseration. My poor mutant Spire..

Also regarding the "Approach and retreat" especialy the retreat part, that's implying you have the speed to do so, which you don't.

Generaly very defective.

shadowsteel:
Here's an idea. All the ships have a faster forward speed than their reverse.

Why not give the Spire faster reverse speed?

It won't be able to use it on an approach because all its guns face forward. So the only benefit would be shooting while retreating. And even then every ship is faster so it would be a very minimal boost.

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